Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
[Roll Call] Freedom League Unlimited
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hero4hire" data-source="post: 4407321" data-attributes="member: 20711"><p><strong>Dragonfist</strong></p><p></p><p>"<strong>----------Character Details---------</strong></p><p><strong>Player Name:</strong> Elric</p><p><strong>Character Name:</strong> David Reed</p><p><strong>Character Alias:</strong> Dragonfist</p><p><strong>GM's Name:</strong> H4H</p><p><strong>Age:</strong> 29</p><p><strong>Height:</strong> 5'11""</p><p><strong>Weight:</strong> 180</p><p><strong>Hair:</strong> Blond</p><p><strong>Eyes:</strong> Blue</p><p><strong>Power Level:</strong> 10</p><p><strong>Power Points:</strong> 150</p><p><strong>Appearance:</strong> </p><p><img src="http://i68.photobucket.com/albums/i31/herofhire/freedomforce/ironfist.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>--------------------------------------</p><p></p><p><strong>----------Background---------</strong></p><p>David Reed was born in New York City, the son of American businessman William Reed, a wealthy entrepreneur who discovered the mystical city of Shambala Vale as a young boy. During his time in Shambala Vale, Wendell saved the life of the city's ruler, Lord Tuon, and was adopted as Tuon's son. However, Wendell eventually left Shambala Vale and became a wealthy entrepreneur in the United States. He married socialite Heather Davis and had a child, David. When David was nine, Wendell organized an expedition to again seek out Shambala Vale, taking his wife Heather, his business partner Henry Meachum, and David. During the journey up the mountain, David slipped off the path, his tie-rope taking his mother and father with him. Meachum, who also loved Heather, forced Wendell to plunge to his death but offered to rescue Heather and David. She rejected his help, preferring to journey without him or die.</p><p></p><p>Heather and David come across a makeshift bridge that appears out of nowhere and are attacked by a pack of wolves. Heather throws herself on the wolves to save David but archers from Shambala Vale manage to save her. The archers take David and his mother to see Yü-Tzi, the hooded seer of Shambala Vale. When David expresses his desire for vengeance, Yü-Tzi apprentices him to Master Sun, the Sensei, who teaches him the martial arts.</p><p>David proves to be the most gifted of Lei Kung's students. Reed conditions his fists by plunging them into buckets of sand, gravel and rock to toughen them. At 19, David is given the chance to attain the power of the Dragon Fist by fighting and defeating the dragon known as Shen-Lao the Undying, which guarded the molten heart that had been torn from its body. During the battle, David throws himself against the scar of Shou-Lao, which burns a dragon tattoo into his chest. Having killed Shou-Lao, he enters its cave and plunges his fists into a brazier containing the creature's molten heart, emerging with the power of the Dragon Fist.</p><p></p><p>When Shambala Vale reappears after 10 years, David and his mother decide to leave. Returning to New York to find his father’s killer, David Reed, dressed in the ceremonial garb of the Dragon Fist, seeks out Henry Meachum, now head of Meachum Industries. Dragon Fist decided to take pity on the now invalid Meachum, but Meachum is murdered by a mysterious ninja in front of Dragon Fist, and Dragon Fist is blamed for the death. Eventually, Dragon Fist clears his name and begins a career as a superhero.</p><p></p><p>Soon he joined up with the superhero Leon Cage and their partnership, Heroes for Hire, consisting of Darkhorse and Dragon Fist, was born. Theirs was a successful pairing: it would take several dozen short books full of illustrations to give a full account of their deeds. The partnership first became well known in New York, where they had their base of operations on Park Avenue; then the broader area. Soon, they had the chance to move to the next level; Leon was offered a place on the New York Team The Protectors and Dragon Fist was offered a place with the expanding Freedom League! “You’re going big-time now”, Leon told him. Despite being best friends, the men decided that these were opportunities they had to take. </p><p></p><p>--------------------------------------</p><p></p><p><strong>----------Ability Scores---------</strong></p><p><strong>Strength:</strong> 18 (+4)</p><p><strong>Dexterity:</strong> 24 (+7)</p><p><strong>Constitution:</strong> 20 (+5)</p><p><strong>Intelligence:</strong> 14 (+2)</p><p><strong>Wisdom:</strong> 22 (+6)</p><p><strong>Charisma:</strong> 10 (0)</p><p>--------------------------------------</p><p></p><p><strong>----------Saves---------</strong></p><p><strong>Toughness:</strong> +6</p><p><strong>Fortitude:</strong> +7</p><p><strong>Reflex:</strong> +10</p><p><strong>Willpower:</strong> +10</p><p>--------------------------------------</p><p></p><p><strong>----------Combat---------</strong></p><p><strong>Attack Bonus:</strong> +6</p><p><strong>Damage Bonus:</strong> Unarmed +5, Dragon Fist +10</p><p><strong>Grapple:</strong> +13</p><p><strong>Defense Bonus:</strong> +14 (+5 flat footed)</p><p><strong>Initiative:</strong> +11</p><p><strong>Knockback:</strong> 3</p><p>--------------------------------------</p><p></p><p><strong>----------Lifting Capacity---------</strong></p><p><strong>Light Load:</strong> 100 lbs</p><p><strong>Medium Load:</strong> 200 lbs</p><p><strong>Heavy Load:</strong> 300 lbs</p><p><strong>Max Load:</strong> 600 lbs</p><p><strong>Push/Drag:</strong> 1500 lbs</p><p>--------------------------------------</p><p></p><p><strong>----------Movement Rate---------</strong></p><p><strong>Base Speed:</strong> 30 ft/r / 60 ft/r / 120 ft/r</p><p><strong>Leap:</strong> 140 ft / 70 ft / 35 ft</p><p><strong>Speed:</strong> 100 ft/r</p><p>--------------------------------------</p><p></p><p><strong>----------Skills---------</strong></p><ul> <li data-xf-list-type="ul"><strong>Acrobatics</strong> - 12 (+19)</li> <li data-xf-list-type="ul"><strong>Bluff</strong> - 8 (+8)</li> <li data-xf-list-type="ul"><strong>Climb</strong> - 0 (+4)</li> <li data-xf-list-type="ul"><strong>Concentration</strong> - 9 (+15)</li> <li data-xf-list-type="ul"><strong>Escape Artist</strong> - 4 (+11)</li> <li data-xf-list-type="ul"><strong>Intimidate</strong> - 8 (+8)</li> <li data-xf-list-type="ul"><strong>Investigate</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Knowledge: Arcane Lore</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Knowledge: Business</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Medicine</strong> - 1 (+7)</li> <li data-xf-list-type="ul"><strong>Notice</strong> - 12 (+18)</li> <li data-xf-list-type="ul"><strong>Search</strong> - 0 (+2)</li> <li data-xf-list-type="ul"><strong>Sense Motive</strong> - 12 (+18)</li> <li data-xf-list-type="ul"><strong>Stealth</strong> - 8 (+15)</li> <li data-xf-list-type="ul"><strong>Survival</strong> - 0 (+6)</li> <li data-xf-list-type="ul"><strong>Swim</strong> - 0 (+4)</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Languages---------</strong> <ul> <li data-xf-list-type="ul"><strong>English</strong></li> <li data-xf-list-type="ul"><strong>Mandarin</strong></li> <li data-xf-list-type="ul"><strong>Japanese</strong></li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Feats---------</strong> <ul> <li data-xf-list-type="ul"><strong>Acrobatic Bluff:</strong> Feint and trick using Acrobatics rather than Bluff</li> <li data-xf-list-type="ul"><strong>Assessment:</strong> Know a subject's relative offensive and defensive ability</li> <li data-xf-list-type="ul"><strong>Attack Specialization (2):</strong> Unarmed</li> <li data-xf-list-type="ul"><strong>Blind-Fight:</strong> Re-roll miss chances from concealment</li> <li data-xf-list-type="ul"><strong>Defensive Attack:</strong> Reduce attack bonus to increase defense bonus</li> <li data-xf-list-type="ul"><strong>Defensive Roll (1):</strong> +1 Toughness save bonus</li> <li data-xf-list-type="ul"><strong>Dodge Focus (5):</strong> +5 dodge bonus</li> <li data-xf-list-type="ul"><strong>Elusive Target:</strong> Double penalties for ranged attacks against you in melee</li> <li data-xf-list-type="ul"><strong>Evasion (2):</strong> Suffer no damage from attacks allowing a Reflex save</li> <li data-xf-list-type="ul"><strong>Grappling Finesse:</strong> Grapple checks use Dex & retain dodge bonus</li> <li data-xf-list-type="ul"><strong>Improved Critical (1):</strong> Unarmed</li> <li data-xf-list-type="ul"><strong>Improved Initiative (1):</strong> +4 bonus on initiative checks</li> <li data-xf-list-type="ul"><strong>Luck (1):</strong> +1 hero point</li> <li data-xf-list-type="ul"><strong>Martial Strike:</strong> +1 on Unarmed Damage</li> <li data-xf-list-type="ul"><strong>Move-by Action:</strong> Move both before and after a standard action</li> <li data-xf-list-type="ul"><strong>Power Attack:</strong> Reduce attack bonus to increase damage bonus</li> <li data-xf-list-type="ul"><strong>Prone Fighting:</strong> No penalty for fighting while prone</li> <li data-xf-list-type="ul"><strong>Redirect:</strong> Trick an opponent into hitting someone else</li> <li data-xf-list-type="ul"><strong>Skill Mastery (1):</strong> Acrobatics, Concentration, Sense Motive, Stealth</li> <li data-xf-list-type="ul"><strong>Stunning Attack:</strong> Your unarmed attack can stun an opponent</li> <li data-xf-list-type="ul"><strong>Takedown Attack (2):</strong> Gain addtl melee attack & 5 ft step when you drop an opponent</li> <li data-xf-list-type="ul"><strong>Trance:</strong> Go into a deathlike trance that slows breathing</li> <li data-xf-list-type="ul"><strong>Ultimate Defense</strong> Spend HP to Reroll Crits scored against him.</li> <li data-xf-list-type="ul"><strong>Uncanny Dodge:</strong> Retain your dodge bonus while flat-footed</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Powers---------</strong></p><p><strong>Speed</strong> {} - Power Rank 1 - Cost 1 (1 * 1)</p><p></p><p><strong>Enhanced Attack Focus (Melee)</strong> {} - Power Rank 5 - Cost 9 (1 * 5 + 4)</p><p></p><p><strong>Alternate Power 1 of <em>Enhanced Attack Focus (Melee)</em> (5/5)</strong></p><p><strong>Healing</strong> {} - Power Rank 5 - Cost 5 (1 * 5)</p><p><em>Flaws:</em> Personal</p><p></p><p><strong>Alternate Power 2 of <em>Enhanced Attack Focus (Melee)</em> (5/5)</strong></p><p><strong>Leaping</strong> {} - Power Rank 3 - Cost 3 (1 * 3)</p><p></p><p><strong>Alternate Power 2 of <em>Enhanced Attack Focus (Melee)</em> (5/5)</strong></p><p><strong>Super-Movement (Slow Fall)</strong> {} - Power Rank 1 - Cost 2 (2 * 1)</p><p></p><p><strong>Alternate Power 3 of <em>Enhanced Attack Focus (Melee)</em> (5/5)</strong></p><p><strong>Super-Senses (Extended Hearing, Accurate Hearing, Extended Vision, Low-Light Vision)</strong> {} - Power Rank 5 - Cost 5 (1 * 5)</p><p></p><p><strong>Alternate Power 4 of <em>Enhanced Attack Focus (Melee)</em> (4.5/5)</strong></p><p><strong>Strike</strong> {} - Power Rank 5 - Cost 4.5 (0.5 * 5 + 2)</p><p><em>Flaws:</em> Unreliable-5 uses</p><p><em>Power Feats:</em> Improved Critical, Mighty</p><p>--------------------------------------</p><p></p><p></p><p><strong>----------Cost Summary---------</strong></p><p><strong>Abilities:</strong> 48</p><p><strong>Combat:</strong> 30</p><p><strong>Saves:</strong> 9</p><p><strong>Skills:</strong> 22</p><p><strong>Feats:</strong> 31</p><p><strong>Powers:</strong> 10</p><p><strong>Total Cost:</strong> 150</p><p>--------------------------------------"</p></blockquote><p></p>
[QUOTE="hero4hire, post: 4407321, member: 20711"] [b]Dragonfist[/b] "[b]----------Character Details---------[/b] [b]Player Name:[/b] Elric [b]Character Name:[/b] David Reed [b]Character Alias:[/b] Dragonfist [b]GM's Name:[/b] H4H [b]Age:[/b] 29 [b]Height:[/b] 5'11"" [b]Weight:[/b] 180 [b]Hair:[/b] Blond [b]Eyes:[/b] Blue [b]Power Level:[/b] 10 [b]Power Points:[/b] 150 [b]Appearance:[/b] [IMG]http://i68.photobucket.com/albums/i31/herofhire/freedomforce/ironfist.jpg[/IMG] -------------------------------------- [b]----------Background---------[/b] David Reed was born in New York City, the son of American businessman William Reed, a wealthy entrepreneur who discovered the mystical city of Shambala Vale as a young boy. During his time in Shambala Vale, Wendell saved the life of the city's ruler, Lord Tuon, and was adopted as Tuon's son. However, Wendell eventually left Shambala Vale and became a wealthy entrepreneur in the United States. He married socialite Heather Davis and had a child, David. When David was nine, Wendell organized an expedition to again seek out Shambala Vale, taking his wife Heather, his business partner Henry Meachum, and David. During the journey up the mountain, David slipped off the path, his tie-rope taking his mother and father with him. Meachum, who also loved Heather, forced Wendell to plunge to his death but offered to rescue Heather and David. She rejected his help, preferring to journey without him or die. Heather and David come across a makeshift bridge that appears out of nowhere and are attacked by a pack of wolves. Heather throws herself on the wolves to save David but archers from Shambala Vale manage to save her. The archers take David and his mother to see Yü-Tzi, the hooded seer of Shambala Vale. When David expresses his desire for vengeance, Yü-Tzi apprentices him to Master Sun, the Sensei, who teaches him the martial arts. David proves to be the most gifted of Lei Kung's students. Reed conditions his fists by plunging them into buckets of sand, gravel and rock to toughen them. At 19, David is given the chance to attain the power of the Dragon Fist by fighting and defeating the dragon known as Shen-Lao the Undying, which guarded the molten heart that had been torn from its body. During the battle, David throws himself against the scar of Shou-Lao, which burns a dragon tattoo into his chest. Having killed Shou-Lao, he enters its cave and plunges his fists into a brazier containing the creature's molten heart, emerging with the power of the Dragon Fist. When Shambala Vale reappears after 10 years, David and his mother decide to leave. Returning to New York to find his father’s killer, David Reed, dressed in the ceremonial garb of the Dragon Fist, seeks out Henry Meachum, now head of Meachum Industries. Dragon Fist decided to take pity on the now invalid Meachum, but Meachum is murdered by a mysterious ninja in front of Dragon Fist, and Dragon Fist is blamed for the death. Eventually, Dragon Fist clears his name and begins a career as a superhero. Soon he joined up with the superhero Leon Cage and their partnership, Heroes for Hire, consisting of Darkhorse and Dragon Fist, was born. Theirs was a successful pairing: it would take several dozen short books full of illustrations to give a full account of their deeds. The partnership first became well known in New York, where they had their base of operations on Park Avenue; then the broader area. Soon, they had the chance to move to the next level; Leon was offered a place on the New York Team The Protectors and Dragon Fist was offered a place with the expanding Freedom League! “You’re going big-time now”, Leon told him. Despite being best friends, the men decided that these were opportunities they had to take. -------------------------------------- [b]----------Ability Scores---------[/b] [b]Strength:[/b] 18 (+4) [b]Dexterity:[/b] 24 (+7) [b]Constitution:[/b] 20 (+5) [b]Intelligence:[/b] 14 (+2) [b]Wisdom:[/b] 22 (+6) [b]Charisma:[/b] 10 (0) -------------------------------------- [b]----------Saves---------[/b] [b]Toughness:[/b] +6 [b]Fortitude:[/b] +7 [b]Reflex:[/b] +10 [b]Willpower:[/b] +10 -------------------------------------- [b]----------Combat---------[/b] [b]Attack Bonus:[/b] +6 [b]Damage Bonus:[/b] Unarmed +5, Dragon Fist +10 [b]Grapple:[/b] +13 [b]Defense Bonus:[/b] +14 (+5 flat footed) [b]Initiative:[/b] +11 [B]Knockback:[/B] 3 -------------------------------------- [b]----------Lifting Capacity---------[/b] [b]Light Load:[/b] 100 lbs [b]Medium Load:[/b] 200 lbs [b]Heavy Load:[/b] 300 lbs [b]Max Load:[/b] 600 lbs [b]Push/Drag:[/b] 1500 lbs -------------------------------------- [b]----------Movement Rate---------[/b] [b]Base Speed:[/b] 30 ft/r / 60 ft/r / 120 ft/r [b]Leap:[/b] 140 ft / 70 ft / 35 ft [b]Speed:[/b] 100 ft/r -------------------------------------- [b]----------Skills---------[/b] [list][*][b]Acrobatics[/b] - 12 (+19) [*][b]Bluff[/b] - 8 (+8) [*][b]Climb[/b] - 0 (+4) [*][b]Concentration[/b] - 9 (+15) [*][b]Escape Artist[/b] - 4 (+11) [*][b]Intimidate[/b] - 8 (+8) [*][b]Investigate[/b] - 4 (+6) [*][b]Knowledge: Arcane Lore[/b] - 4 (+6) [*][b]Knowledge: Business[/b] - 4 (+6) [*][b]Medicine[/b] - 1 (+7) [*][b]Notice[/b] - 12 (+18) [*][b]Search[/b] - 0 (+2) [*][b]Sense Motive[/b] - 12 (+18) [*][b]Stealth[/b] - 8 (+15) [*][b]Survival[/b] - 0 (+6) [*][b]Swim[/b] - 0 (+4) [/list] -------------------------------------- [b]----------Languages---------[/b][list][*][b]English[/b] [*][b]Mandarin[/b] [*][b]Japanese[/b] [/list]-------------------------------------- [b]----------Feats---------[/b][list][*][b]Acrobatic Bluff:[/b] Feint and trick using Acrobatics rather than Bluff [*][b]Assessment:[/b] Know a subject's relative offensive and defensive ability [*][b]Attack Specialization (2):[/b] Unarmed [*][b]Blind-Fight:[/b] Re-roll miss chances from concealment [*][b]Defensive Attack:[/b] Reduce attack bonus to increase defense bonus [*][b]Defensive Roll (1):[/b] +1 Toughness save bonus [*][b]Dodge Focus (5):[/b] +5 dodge bonus [*][b]Elusive Target:[/b] Double penalties for ranged attacks against you in melee [*][b]Evasion (2):[/b] Suffer no damage from attacks allowing a Reflex save [*][b]Grappling Finesse:[/b] Grapple checks use Dex & retain dodge bonus [*][b]Improved Critical (1):[/b] Unarmed [*][b]Improved Initiative (1):[/b] +4 bonus on initiative checks [*][b]Luck (1):[/b] +1 hero point [*][b]Martial Strike:[/b] +1 on Unarmed Damage [*][b]Move-by Action:[/b] Move both before and after a standard action [*][b]Power Attack:[/b] Reduce attack bonus to increase damage bonus [*][b]Prone Fighting:[/b] No penalty for fighting while prone [*][b]Redirect:[/b] Trick an opponent into hitting someone else [*][b]Skill Mastery (1):[/b] Acrobatics, Concentration, Sense Motive, Stealth [*][b]Stunning Attack:[/b] Your unarmed attack can stun an opponent [*][b]Takedown Attack (2):[/b] Gain addtl melee attack & 5 ft step when you drop an opponent [*][b]Trance:[/b] Go into a deathlike trance that slows breathing [*][B]Ultimate Defense[/B] Spend HP to Reroll Crits scored against him. [*][b]Uncanny Dodge:[/b] Retain your dodge bonus while flat-footed [/list]-------------------------------------- [b]----------Powers---------[/b] [b]Speed[/b] {} - Power Rank 1 - Cost 1 (1 * 1) [b]Enhanced Attack Focus (Melee)[/b] {} - Power Rank 5 - Cost 9 (1 * 5 + 4) [b]Alternate Power 1 of [i]Enhanced Attack Focus (Melee)[/i] (5/5)[/b] [b]Healing[/b] {} - Power Rank 5 - Cost 5 (1 * 5) [i]Flaws:[/i] Personal [b]Alternate Power 2 of [i]Enhanced Attack Focus (Melee)[/i] (5/5)[/b] [b]Leaping[/b] {} - Power Rank 3 - Cost 3 (1 * 3) [b]Alternate Power 2 of [i]Enhanced Attack Focus (Melee)[/i] (5/5)[/b] [b]Super-Movement (Slow Fall)[/b] {} - Power Rank 1 - Cost 2 (2 * 1) [b]Alternate Power 3 of [i]Enhanced Attack Focus (Melee)[/i] (5/5)[/b] [b]Super-Senses (Extended Hearing, Accurate Hearing, Extended Vision, Low-Light Vision)[/b] {} - Power Rank 5 - Cost 5 (1 * 5) [b]Alternate Power 4 of [i]Enhanced Attack Focus (Melee)[/i] (4.5/5)[/b] [b]Strike[/b] {} - Power Rank 5 - Cost 4.5 (0.5 * 5 + 2) [i]Flaws:[/i] Unreliable-5 uses [i]Power Feats:[/i] Improved Critical, Mighty -------------------------------------- [b]----------Cost Summary---------[/b] [b]Abilities:[/b] 48 [b]Combat:[/b] 30 [b]Saves:[/b] 9 [b]Skills:[/b] 22 [b]Feats:[/b] 31 [b]Powers:[/b] 10 [b]Total Cost:[/b] 150 --------------------------------------" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Roll Call] Freedom League Unlimited
Top