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[Roll Call] Freedom League Unlimited
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<blockquote data-quote="hero4hire" data-source="post: 4410570" data-attributes="member: 20711"><p><strong>John Stone</strong></p><p></p><p>"<strong>----------Character Details---------</strong></p><p><strong>Player Name:</strong> Mark Chance</p><p><strong>Character Name:</strong> John Stone</p><p><strong>Character Alias:</strong> John Stone</p><p><strong>GM's Name:</strong> H4H</p><p><strong>Age:</strong> 34</p><p><strong>Height:</strong> 6'1""</p><p><strong>Weight:</strong> 200</p><p><strong>Hair:</strong> Red</p><p><strong>Eyes:</strong> Dark Blue</p><p><strong>Power Level:</strong> 10</p><p><strong>Power Points:</strong> 150</p><p><strong>Appearance:</strong> </p><p><img src="http://i68.photobucket.com/albums/i31/herofhire/freedomforce/johnstone.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>--------------------------------------</p><p></p><p><strong>----------Background---------</strong></p><p>John Stone's story really begins in 1970, three years before he was born. When the Weathermen issued its ""Declaration of a State of War"" against the United States government, patriotic masked hero the Hammer of Justice took it upon himself to bring the domestic terrorist group to justice. (The Hammer of Justice had for many years been an object of ridicule by the anti-establishment counter culture born in the 1950s. He was satirized in the song ""If I Had a Hammer"" in 1958.) Unfortunately, the Hammer of Justice never put a stop to the Weathermen, for he was killed trying to thwart one of that group's many bombings of government buildings.</p><p></p><p>Three years after the Hammer of Justice died in a fiery explosion, John Stone was born in Holdenville, Oklahoma. He lived a simple, conventional life with his parents. He was a distinguished student and athlete in high school, but put off college to serve a four-year term of enlistment in the U.S. Army as a military police. After his discharge, he attended the University of Oklahoma, studying criminal justice and psychology. He married Gabriella Sandoval, and fathered two sons, John IV and Eric.</p><p></p><p>Stone graduated with honors, and signed up with the Federal Bureau of Investigation. He displayed a talent for criminal investigation and tactical confrontation. After training at Quantico, he returned to Oklahoma, assigned as a special agent working out of the Alfred P. Murrah Federal Building in Oklahoma City.</p><p></p><p>On April 19, 1995, Stone was in the field, assisting local law enforcement with a suspected serial killer case. He was supposed to meet Gabrielle and his children for breakfast at 9:00 a.m. Stone's wife and children arrived a little early. As they walked down the hallway to the cafeteria, the Ryder truck left by Timothy McVeigh exploded, destroying the Federal Building. The death roll reached 168 persons, including Stone's wife and children.</p><p></p><p>Stone barely remembers the next several days. He was like the walking wounded. The evening after his wife and children's funeral, Stone slept fitfully, tormented by dreams of the explosion and a gnawing sense of personal responsibility. In one of these dreams, a glowing hammer floated over his wife's and children's graves. When Stone grasped the hammer in his dream, he awoke with a start and a new sense of purpose.</p><p></p><p>In some way as yet unexplained, Stone has inherited the Hammer of Justice's trademark weapon. He reported the strange event to his superiors, and requested a special assignment. For the next few years, Stone wreaked havoc on the white supremacist underground of which Timothy McVeigh and his coconspirators were a part. His efforts stopped three more bombings, and led to the arrest and conviction of 17 high-ranking members of various white supremacist groups.</p><p></p><p>It's been two years since the last case was closed. Stone remains on special assignment, but without any overarching direction. He's too public a figure for undercover work, and the Bureau is leery of openly using a metahuman on a regular basis. Consequently, Stone's been left pretty much to his own devices. He's still on the Bureau payroll as a special agent, but has few regular official duties.</p><p></p><p>When the Freedom League contacted Stone about becoming a member of its new world-wide initiative, Stone accepted the invitation. It's not only a chance for his life to get some direction, but also puts an agent of the U.S. government in with what is seen by some as a troubling new development in the superhero community. </p><p></p><p>--------------------------------------</p><p></p><p><strong>----------Ability Scores---------</strong></p><p><strong>Strength:</strong> 16 (+3)</p><p><strong>Dexterity:</strong> 14 (+2)</p><p><strong>Constitution:</strong> 16 (+3)</p><p><strong>Intelligence:</strong> 14 (+2)</p><p><strong>Wisdom:</strong> 20 (+5)</p><p><strong>Charisma:</strong> 16 (+3)</p><p>--------------------------------------</p><p></p><p><strong>----------Saves---------</strong></p><p><strong>Toughness:</strong> +9</p><p><strong>Fortitude:</strong> +7</p><p><strong>Reflex:</strong> +7</p><p><strong>Willpower:</strong> +7</p><p>--------------------------------------</p><p></p><p><strong>----------Combat---------</strong></p><p><strong>Attack Bonus:</strong> +8, Hammer +12</p><p><strong>Damage Bonus:</strong> Unarmed +3, Hammer +8</p><p><strong>Grapple:</strong> +11</p><p><strong>Defense Bonus:</strong> +11 (+4 flat footed)</p><p><strong>Initiative:</strong> +2</p><p><strong>Knockback:</strong> 8</p><p>--------------------------------------</p><p></p><p><strong>----------Lifting Capacity---------</strong></p><p><strong>Light Load:</strong> 153 lbs</p><p><strong>Medium Load:</strong> 306 lbs</p><p><strong>Heavy Load:</strong> 460 lbs</p><p><strong>Max Load:</strong> 920 lbs</p><p><strong>Push/Drag:</strong> 1.2 tons</p><p>--------------------------------------</p><p></p><p><strong>----------Movement Rate---------</strong></p><p><strong>Base Speed:</strong> 30 ft/r / 60 ft/r / 120 ft/r</p><p><strong>Leap:</strong> 13 ft / 6 ft / 3 ft</p><p>--------------------------------------</p><p></p><p><strong>----------Skills---------</strong></p><ul> <li data-xf-list-type="ul"><strong>Bluff</strong> - 0 (+3)</li> <li data-xf-list-type="ul"><strong>Climb</strong> - 0 (+3)</li> <li data-xf-list-type="ul"><strong>Computers</strong> - 3 (+5)</li> <li data-xf-list-type="ul"><strong>Concentration</strong> - 0 (+5)</li> <li data-xf-list-type="ul"><strong>Diplomacy</strong> - 7 (+10)</li> <li data-xf-list-type="ul"><strong>Disguise</strong> - 0 (+3)</li> <li data-xf-list-type="ul"><strong>Drive</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Escape Artist</strong> - 0 (+2)</li> <li data-xf-list-type="ul"><strong>Gather Info</strong> - 12 (+15)</li> <li data-xf-list-type="ul"><strong>Handle Animal</strong> - 0 (+3)</li> <li data-xf-list-type="ul"><strong>Intimidate</strong> - 7 (+10)</li> <li data-xf-list-type="ul"><strong>Investigate</strong> - 15 (+17)</li> <li data-xf-list-type="ul"><strong>Knowledge: Behavioral Sciences</strong> - 6 (+8)</li> <li data-xf-list-type="ul"><strong>Knowledge: Civics</strong> - 5 (+7)</li> <li data-xf-list-type="ul"><strong>Knowledge: Current Event</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Knowledge: Streetwise</strong> - 9 (+11)</li> <li data-xf-list-type="ul"><strong>Medicine</strong> - 3 (+8)</li> <li data-xf-list-type="ul"><strong>Notice</strong> - 7 (+12)</li> <li data-xf-list-type="ul"><strong>Profession: FBI Agent</strong> - 5 (+10)</li> <li data-xf-list-type="ul"><strong>Search</strong> - 9 (+11)</li> <li data-xf-list-type="ul"><strong>Sense Motive</strong> - 8 (+13)</li> <li data-xf-list-type="ul"><strong>Stealth</strong> - 8 (+10)</li> <li data-xf-list-type="ul"><strong>Survival</strong> - 0 (+5)</li> <li data-xf-list-type="ul"><strong>Swim</strong> - 3 (+6)</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Languages---------</strong> <ul> <li data-xf-list-type="ul"><strong>English</strong></li> <li data-xf-list-type="ul"><strong>Spanish</strong></li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Feats---------</strong> <ul> <li data-xf-list-type="ul"><strong>Connected:</strong> Make a Diplomacy check to call in favors or aid</li> <li data-xf-list-type="ul"><strong>Contacts:</strong> Make a Gather Information check in one minute</li> <li data-xf-list-type="ul"><strong>Equipment (4):</strong> 20 points worth of equipment</li> <li data-xf-list-type="ul"><strong>Interpose:</strong> Trade places with an adjacent ally subject to attack</li> <li data-xf-list-type="ul"><strong>Quick Draw (1):</strong> Draw & ready a weapon as a free action</li> <li data-xf-list-type="ul"><strong>Teamwork (1):</strong> Additional +1 bonus for aid actions</li> <li data-xf-list-type="ul"><strong>Well-Informed:</strong> Gather Information check when meeting someone</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Powers---------</strong></p><p><strong>Hammer of Justice</strong> {} - Power Rank 6 - Cost 30 (5 * 6)</p><p></p><p><strong>Component of Container <em>Hammer of Justice</em></strong></p><p><strong>Shield</strong> {} - Power Rank 3 - Cost 3 (1 * 3)</p><p></p><p><strong>Component of Container <em>Hammer of Justice</em></strong></p><p><strong>Protection</strong> {} - Power Rank 6 - Cost 12 (2 * 6)</p><p><em>Extras:</em> Impervious</p><p></p><p><strong>Component of Container <em>Hammer of Justice</em></strong></p><p><strong>Strike</strong> {} - Power Rank 5 - Cost 15 (1 * 5 + 10)</p><p><em>Power Feats:</em> Accurate x2, Improved Critical x2, Improved Sunder, Mighty, Power Attack, Split Attack, Takedown Attack x2</p><p></p><p><strong>Super-Senses (Uncanny Dodge)</strong> {} - Power Rank 1 - Cost 1 (1 * 1)</p><p></p><p><strong>Super-Strength</strong> {} - Power Rank 1 - Cost 1 (1 * 1)</p><p><em>Flaws:</em> Limited-Only for Lifting</p><p>--------------------------------------</p><p></p><p></p><p><strong>----------Cost Summary---------</strong></p><p><strong>Abilities:</strong> 36</p><p><strong>Combat:</strong> 32</p><p><strong>Saves:</strong> 11</p><p><strong>Skills:</strong> 29</p><p><strong>Feats:</strong> 10</p><p><strong>Powers:</strong> 32</p><p><strong>Total Cost:</strong> 150</p><p>--------------------------------------"</p></blockquote><p></p>
[QUOTE="hero4hire, post: 4410570, member: 20711"] [b]John Stone[/b] "[b]----------Character Details---------[/b] [b]Player Name:[/b] Mark Chance [b]Character Name:[/b] John Stone [b]Character Alias:[/b] John Stone [b]GM's Name:[/b] H4H [b]Age:[/b] 34 [b]Height:[/b] 6'1"" [b]Weight:[/b] 200 [b]Hair:[/b] Red [b]Eyes:[/b] Dark Blue [b]Power Level:[/b] 10 [b]Power Points:[/b] 150 [b]Appearance:[/b] [IMG]http://i68.photobucket.com/albums/i31/herofhire/freedomforce/johnstone.jpg[/IMG] -------------------------------------- [b]----------Background---------[/b] John Stone's story really begins in 1970, three years before he was born. When the Weathermen issued its ""Declaration of a State of War"" against the United States government, patriotic masked hero the Hammer of Justice took it upon himself to bring the domestic terrorist group to justice. (The Hammer of Justice had for many years been an object of ridicule by the anti-establishment counter culture born in the 1950s. He was satirized in the song ""If I Had a Hammer"" in 1958.) Unfortunately, the Hammer of Justice never put a stop to the Weathermen, for he was killed trying to thwart one of that group's many bombings of government buildings. Three years after the Hammer of Justice died in a fiery explosion, John Stone was born in Holdenville, Oklahoma. He lived a simple, conventional life with his parents. He was a distinguished student and athlete in high school, but put off college to serve a four-year term of enlistment in the U.S. Army as a military police. After his discharge, he attended the University of Oklahoma, studying criminal justice and psychology. He married Gabriella Sandoval, and fathered two sons, John IV and Eric. Stone graduated with honors, and signed up with the Federal Bureau of Investigation. He displayed a talent for criminal investigation and tactical confrontation. After training at Quantico, he returned to Oklahoma, assigned as a special agent working out of the Alfred P. Murrah Federal Building in Oklahoma City. On April 19, 1995, Stone was in the field, assisting local law enforcement with a suspected serial killer case. He was supposed to meet Gabrielle and his children for breakfast at 9:00 a.m. Stone's wife and children arrived a little early. As they walked down the hallway to the cafeteria, the Ryder truck left by Timothy McVeigh exploded, destroying the Federal Building. The death roll reached 168 persons, including Stone's wife and children. Stone barely remembers the next several days. He was like the walking wounded. The evening after his wife and children's funeral, Stone slept fitfully, tormented by dreams of the explosion and a gnawing sense of personal responsibility. In one of these dreams, a glowing hammer floated over his wife's and children's graves. When Stone grasped the hammer in his dream, he awoke with a start and a new sense of purpose. In some way as yet unexplained, Stone has inherited the Hammer of Justice's trademark weapon. He reported the strange event to his superiors, and requested a special assignment. For the next few years, Stone wreaked havoc on the white supremacist underground of which Timothy McVeigh and his coconspirators were a part. His efforts stopped three more bombings, and led to the arrest and conviction of 17 high-ranking members of various white supremacist groups. It's been two years since the last case was closed. Stone remains on special assignment, but without any overarching direction. He's too public a figure for undercover work, and the Bureau is leery of openly using a metahuman on a regular basis. Consequently, Stone's been left pretty much to his own devices. He's still on the Bureau payroll as a special agent, but has few regular official duties. When the Freedom League contacted Stone about becoming a member of its new world-wide initiative, Stone accepted the invitation. It's not only a chance for his life to get some direction, but also puts an agent of the U.S. government in with what is seen by some as a troubling new development in the superhero community. -------------------------------------- [b]----------Ability Scores---------[/b] [b]Strength:[/b] 16 (+3) [b]Dexterity:[/b] 14 (+2) [b]Constitution:[/b] 16 (+3) [b]Intelligence:[/b] 14 (+2) [b]Wisdom:[/b] 20 (+5) [b]Charisma:[/b] 16 (+3) -------------------------------------- [b]----------Saves---------[/b] [b]Toughness:[/b] +9 [b]Fortitude:[/b] +7 [b]Reflex:[/b] +7 [b]Willpower:[/b] +7 -------------------------------------- [b]----------Combat---------[/b] [b]Attack Bonus:[/b] +8, Hammer +12 [b]Damage Bonus:[/b] Unarmed +3, Hammer +8 [b]Grapple:[/b] +11 [b]Defense Bonus:[/b] +11 (+4 flat footed) [b]Initiative:[/b] +2 [B]Knockback:[/B] 8 -------------------------------------- [b]----------Lifting Capacity---------[/b] [b]Light Load:[/b] 153 lbs [b]Medium Load:[/b] 306 lbs [b]Heavy Load:[/b] 460 lbs [b]Max Load:[/b] 920 lbs [b]Push/Drag:[/b] 1.2 tons -------------------------------------- [b]----------Movement Rate---------[/b] [b]Base Speed:[/b] 30 ft/r / 60 ft/r / 120 ft/r [b]Leap:[/b] 13 ft / 6 ft / 3 ft -------------------------------------- [b]----------Skills---------[/b] [list][*][b]Bluff[/b] - 0 (+3) [*][b]Climb[/b] - 0 (+3) [*][b]Computers[/b] - 3 (+5) [*][b]Concentration[/b] - 0 (+5) [*][b]Diplomacy[/b] - 7 (+10) [*][b]Disguise[/b] - 0 (+3) [*][b]Drive[/b] - 4 (+6) [*][b]Escape Artist[/b] - 0 (+2) [*][b]Gather Info[/b] - 12 (+15) [*][b]Handle Animal[/b] - 0 (+3) [*][b]Intimidate[/b] - 7 (+10) [*][b]Investigate[/b] - 15 (+17) [*][b]Knowledge: Behavioral Sciences[/b] - 6 (+8) [*][b]Knowledge: Civics[/b] - 5 (+7) [*][b]Knowledge: Current Event[/b] - 4 (+6) [*][b]Knowledge: Streetwise[/b] - 9 (+11) [*][b]Medicine[/b] - 3 (+8) [*][b]Notice[/b] - 7 (+12) [*][b]Profession: FBI Agent[/b] - 5 (+10) [*][b]Search[/b] - 9 (+11) [*][b]Sense Motive[/b] - 8 (+13) [*][b]Stealth[/b] - 8 (+10) [*][b]Survival[/b] - 0 (+5) [*][b]Swim[/b] - 3 (+6) [/list] -------------------------------------- [b]----------Languages---------[/b][list][*][b]English[/b] [*][b]Spanish[/b] [/list]-------------------------------------- [b]----------Feats---------[/b][list][*][b]Connected:[/b] Make a Diplomacy check to call in favors or aid [*][b]Contacts:[/b] Make a Gather Information check in one minute [*][b]Equipment (4):[/b] 20 points worth of equipment [*][b]Interpose:[/b] Trade places with an adjacent ally subject to attack [*][b]Quick Draw (1):[/b] Draw & ready a weapon as a free action [*][b]Teamwork (1):[/b] Additional +1 bonus for aid actions [*][b]Well-Informed:[/b] Gather Information check when meeting someone [/list]-------------------------------------- [b]----------Powers---------[/b] [b]Hammer of Justice[/b] {} - Power Rank 6 - Cost 30 (5 * 6) [b]Component of Container [i]Hammer of Justice[/i][/b][i][/i] [b]Shield[/b] {} - Power Rank 3 - Cost 3 (1 * 3) [b]Component of Container [i]Hammer of Justice[/i][/b][i][/i] [b]Protection[/b] {} - Power Rank 6 - Cost 12 (2 * 6) [i]Extras:[/i] Impervious [b]Component of Container [i]Hammer of Justice[/i][/b][i][/i] [b]Strike[/b] {} - Power Rank 5 - Cost 15 (1 * 5 + 10) [i]Power Feats:[/i] Accurate x2, Improved Critical x2, Improved Sunder, Mighty, Power Attack, Split Attack, Takedown Attack x2 [b]Super-Senses (Uncanny Dodge)[/b] {} - Power Rank 1 - Cost 1 (1 * 1) [b]Super-Strength[/b] {} - Power Rank 1 - Cost 1 (1 * 1) [i]Flaws:[/i] Limited-Only for Lifting -------------------------------------- [b]----------Cost Summary---------[/b] [b]Abilities:[/b] 36 [b]Combat:[/b] 32 [b]Saves:[/b] 11 [b]Skills:[/b] 29 [b]Feats:[/b] 10 [b]Powers:[/b] 32 [b]Total Cost:[/b] 150 --------------------------------------" [/QUOTE]
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