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Roll for Effect or Intent?
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<blockquote data-quote="zarionofarabel" data-source="post: 9743618" data-attributes="member: 7026405"><p>Note: Poll for entertainment and research purposes only.</p><p></p><p><strong>Roll for Effect</strong> [Task Oriented Rolls]: The roll is made to determine if the <em><strong>task</strong></em> the character is trying to accomplish is successful.</p><p><strong>Roll for Intent</strong> [Goal Oriented Rolls]: The roll is made to determine if the <em><strong>goal</strong></em> the character is tying to accomplish is successful.</p><p></p><p><em>Example Scenario A</em>: The PC wants to sneak into a walled compound, break into a locked office, and steal documents containing compromising information they can use to blackmail a rival NPC.</p><p><strong>Roll for Effect</strong>: The player rolls to determine if the PC can scale the wall to enter the compound. The player then rolls to determine if the PC can pick the lock on the office door so they can get inside. The player then rolls to see if the PC can find documents containing compromising information.</p><p><strong>Roll for Intent</strong>: The player rolls to determine if the PC successfully blackmails the NPC.</p><p></p><p><em>Example Scenario B</em>: The PC wants to decipher an ancient scroll to gain access to a ritual that will banish a Demon.</p><p><strong>Roll for Effect</strong>: The player rolls to determine if the PC can decipher the text on the scroll. The player then rolls to determine if the PC has the knowledge/skill to perform the ritual. The player then rolls to determine if the PC performs the ritual correctly.</p><p><strong>Roll for Intent</strong>: The player rolls to determine if the PC banishes the Demon.</p><p></p><p><em>Example Scenario C</em>: The PC wants to gain an audience with the king so they ask the king to send troops to the border to help defend against an invading army.</p><p><strong>Roll for Effect</strong>: The player rolls to determine if the PC can gain an audience with the king. The player then rolls to determine if the PC can convince the king to send troops to the border. The player then rolls to determine if the PC can effectively command the troops in battle.</p><p><strong>Roll for Intent</strong>: The player rolls to determine if PC successfully defends the kingdom from the invading army.</p><p></p><p>So, while I understand the "Roll for Intent" in principle, I have trouble translating that to what is supposed to happen at the table. I am not sure how to implement "goal oriented rolls" in play. So for anyone who voted for "Roll for Intent" (or who didn't but understands and has utilized it) how do you do it?</p><p></p><p>My biggest issue is when to call for roll(s). Do you...</p><p>A) Call for the roll at the beginning of the scene, then have the result determine how to narrate the events of the scene?</p><p>B) Begin describing the scene, pause during a "tense" moment to roll, then finish the narration based on the result of the roll?</p><p>C) Narrate the events of the scene, then roll at the end to determine if the goal is ,in fact, accomplished?</p><p>D) Something else? (please explain)</p><p></p><p>Thanks for participating!</p><p></p><p>[Edit: changed example A roll for intent end goal]</p></blockquote><p></p>
[QUOTE="zarionofarabel, post: 9743618, member: 7026405"] Note: Poll for entertainment and research purposes only. [B]Roll for Effect[/B] [Task Oriented Rolls]: The roll is made to determine if the [I][B]task[/B][/I] the character is trying to accomplish is successful. [B]Roll for Intent[/B] [Goal Oriented Rolls]: The roll is made to determine if the [I][B]goal[/B][/I] the character is tying to accomplish is successful. [I]Example Scenario A[/I]: The PC wants to sneak into a walled compound, break into a locked office, and steal documents containing compromising information they can use to blackmail a rival NPC. [B]Roll for Effect[/B]: The player rolls to determine if the PC can scale the wall to enter the compound. The player then rolls to determine if the PC can pick the lock on the office door so they can get inside. The player then rolls to see if the PC can find documents containing compromising information. [B]Roll for Intent[/B]: The player rolls to determine if the PC successfully blackmails the NPC. [I]Example Scenario B[/I]: The PC wants to decipher an ancient scroll to gain access to a ritual that will banish a Demon. [B]Roll for Effect[/B]: The player rolls to determine if the PC can decipher the text on the scroll. The player then rolls to determine if the PC has the knowledge/skill to perform the ritual. The player then rolls to determine if the PC performs the ritual correctly. [B]Roll for Intent[/B]: The player rolls to determine if the PC banishes the Demon. [I]Example Scenario C[/I]: The PC wants to gain an audience with the king so they ask the king to send troops to the border to help defend against an invading army. [B]Roll for Effect[/B]: The player rolls to determine if the PC can gain an audience with the king. The player then rolls to determine if the PC can convince the king to send troops to the border. The player then rolls to determine if the PC can effectively command the troops in battle. [B]Roll for Intent[/B]: The player rolls to determine if PC successfully defends the kingdom from the invading army. So, while I understand the "Roll for Intent" in principle, I have trouble translating that to what is supposed to happen at the table. I am not sure how to implement "goal oriented rolls" in play. So for anyone who voted for "Roll for Intent" (or who didn't but understands and has utilized it) how do you do it? My biggest issue is when to call for roll(s). Do you... A) Call for the roll at the beginning of the scene, then have the result determine how to narrate the events of the scene? B) Begin describing the scene, pause during a "tense" moment to roll, then finish the narration based on the result of the roll? C) Narrate the events of the scene, then roll at the end to determine if the goal is ,in fact, accomplished? D) Something else? (please explain) Thanks for participating! [Edit: changed example A roll for intent end goal] [/QUOTE]
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