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Roll for Effect or Intent?
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<blockquote data-quote="Hriston" data-source="post: 9749248" data-attributes="member: 6787503"><p>I'm assuming you're talking about 5E here. If I understand correctly, you would say the PC's task/approach auto-succeeds because it's trivially easy, but you would deny them automatic success on their intent/goal and put it to a roll possibly leading to its failure. I'd say this is task resolution because it doesn't actively maintain the relationship between task and intent. It also raises a few questions for me. What's the basis for failure once you've decided that hitting the tree can distract the guard and that the PC hits the tree automatically? Is there some particular way they need to hit the tree to succeed at distracting the guard, in which case the task is actually hitting the tree in that particular way? If not, why is the player rolling and what ability do they use for the check? It seems to have nothing to do with anything the PC has any control over and is just a random roll to see if the guard becomes distracted when the rock automatically hits the tree.</p></blockquote><p></p>
[QUOTE="Hriston, post: 9749248, member: 6787503"] I'm assuming you're talking about 5E here. If I understand correctly, you would say the PC's task/approach auto-succeeds because it's trivially easy, but you would deny them automatic success on their intent/goal and put it to a roll possibly leading to its failure. I'd say this is task resolution because it doesn't actively maintain the relationship between task and intent. It also raises a few questions for me. What's the basis for failure once you've decided that hitting the tree can distract the guard and that the PC hits the tree automatically? Is there some particular way they need to hit the tree to succeed at distracting the guard, in which case the task is actually hitting the tree in that particular way? If not, why is the player rolling and what ability do they use for the check? It seems to have nothing to do with anything the PC has any control over and is just a random roll to see if the guard becomes distracted when the rock automatically hits the tree. [/QUOTE]
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