Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Roll it back just one second!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nevvur" data-source="post: 7356196" data-attributes="member: 6783882"><p>DM style questions. Just looking for insights and justifications on different approaches.</p><p></p><p>Case 1) </p><p></p><p>I've seen players and DMs alike resolve actions simultaneously when, by RAW, it should all be sequential. For example, a player with Extra Attack will announce, "I'm going to take a couple swings at the Ogre," then roll 2d20. It's expedient, I get that, especially for a big bag of meat like an ogre. Let's say both attacks hit, but you only needed one hit to KO him. Do you let the warrior move and keep the second attack roll to apply against another target? Ask for a reroll? Tell him the second attack was apparently spent hacking the monster into red mist?</p><p></p><p>At my tables, I enforce sequential resolution so it's not an issue. However, I'm a player at a table where some of the players do simultaneous attacks. The DM rides with it, and while it's not a deal breaker for me, it always bugs me. </p><p></p><p>Case 2)</p><p></p><p>DM: "Okay Bob, you said you wanted to sneak ahead and scout. Give me a Dexterity stealth roll."</p><p>Bob: Rolls, "15 total."</p><p>Jon: "Oh, I wanted to use Guidance before he snuck off"</p><p></p><p>or</p><p></p><p>DM: "A guard turns the corner unexpectedly and looks at the two of you sternly. You and he all know you're not supposed to be in this part of the palace."</p><p>Bob: "I make up a story about getting lost."</p><p>DM: "Roll Charisma deception."</p><p>Bob: Rolls, "5 total"</p><p>Tom: "Hold on, I'm double-talking the guard to throw him off balance, granting advantage to Bob's roll."</p><p></p><p>In both cases, we're looking at the rapid mechanical resolution of an action before the other player got a chance to announce he wanted to render aid. </p><p></p><p>Do you let Jon cast guidance? Do you let Bob gain advantange from Tom's help? If so, does Bob roll an additional d20, or does he roll a new pair of d20s? Do you first look at the result of the current die roll to see if a bonus or advantage would even make a difference? Or perhaps you expect your players to be on their toes for such opportunities, and it's too late once the die is cast and the total declared?</p></blockquote><p></p>
[QUOTE="Nevvur, post: 7356196, member: 6783882"] DM style questions. Just looking for insights and justifications on different approaches. Case 1) I've seen players and DMs alike resolve actions simultaneously when, by RAW, it should all be sequential. For example, a player with Extra Attack will announce, "I'm going to take a couple swings at the Ogre," then roll 2d20. It's expedient, I get that, especially for a big bag of meat like an ogre. Let's say both attacks hit, but you only needed one hit to KO him. Do you let the warrior move and keep the second attack roll to apply against another target? Ask for a reroll? Tell him the second attack was apparently spent hacking the monster into red mist? At my tables, I enforce sequential resolution so it's not an issue. However, I'm a player at a table where some of the players do simultaneous attacks. The DM rides with it, and while it's not a deal breaker for me, it always bugs me. Case 2) DM: "Okay Bob, you said you wanted to sneak ahead and scout. Give me a Dexterity stealth roll." Bob: Rolls, "15 total." Jon: "Oh, I wanted to use Guidance before he snuck off" or DM: "A guard turns the corner unexpectedly and looks at the two of you sternly. You and he all know you're not supposed to be in this part of the palace." Bob: "I make up a story about getting lost." DM: "Roll Charisma deception." Bob: Rolls, "5 total" Tom: "Hold on, I'm double-talking the guard to throw him off balance, granting advantage to Bob's roll." In both cases, we're looking at the rapid mechanical resolution of an action before the other player got a chance to announce he wanted to render aid. Do you let Jon cast guidance? Do you let Bob gain advantange from Tom's help? If so, does Bob roll an additional d20, or does he roll a new pair of d20s? Do you first look at the result of the current die roll to see if a bonus or advantage would even make a difference? Or perhaps you expect your players to be on their toes for such opportunities, and it's too late once the die is cast and the total declared? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Roll it back just one second!
Top