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Roll-playing, is it utterly condemnatory?
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<blockquote data-quote="Quirthanon" data-source="post: 1552762" data-attributes="member: 6972"><p>One thing I didn't see mentioned here, are the emotions brought forth by having someone tell you you're playing your character wrong. No one has a say in how I make my character, except maybe the DM making and limiting rules. If I make a character within the rules of a campaign it’s not your problem. If you’re not having fun because my character is good or bad at something, either get better to compete or fill the void. I really didn’t show up to have someone berate me about my character or my playing style. </p><p></p><p>I know that when I create and play a character I don’t want someone telling me I’m wrong. If I create a character that’s good at combat it doesn’t mean I’m a rollplayer and if I make one that’s not so good it doesn’t mean I’m a roleplayer. Effectiveness in combat it not a good indicator of playing style. </p><p></p><p>The idea of creating a character to be sub-par to make it better for roleplaying is ridiculous, not many people on this planet get up and say “I’m going to do less than I can today, just to make a more flavor full person.” It really sounds like the “role” playing has the idea that all characters should be equally good at all things, or in most cases poor to bad at most things.</p><p></p><p>I would like to know when and where roleplaying meant having a nerfed or least effective character. I know some have pointed out that they like to roleplay min-maxed characters, but the </p><p>common theme is you can only roleplay if your character isn’t great at what he does.</p></blockquote><p></p>
[QUOTE="Quirthanon, post: 1552762, member: 6972"] One thing I didn't see mentioned here, are the emotions brought forth by having someone tell you you're playing your character wrong. No one has a say in how I make my character, except maybe the DM making and limiting rules. If I make a character within the rules of a campaign it’s not your problem. If you’re not having fun because my character is good or bad at something, either get better to compete or fill the void. I really didn’t show up to have someone berate me about my character or my playing style. I know that when I create and play a character I don’t want someone telling me I’m wrong. If I create a character that’s good at combat it doesn’t mean I’m a rollplayer and if I make one that’s not so good it doesn’t mean I’m a roleplayer. Effectiveness in combat it not a good indicator of playing style. The idea of creating a character to be sub-par to make it better for roleplaying is ridiculous, not many people on this planet get up and say “I’m going to do less than I can today, just to make a more flavor full person.” It really sounds like the “role” playing has the idea that all characters should be equally good at all things, or in most cases poor to bad at most things. I would like to know when and where roleplaying meant having a nerfed or least effective character. I know some have pointed out that they like to roleplay min-maxed characters, but the common theme is you can only roleplay if your character isn’t great at what he does. [/QUOTE]
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Roll-playing, is it utterly condemnatory?
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