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<blockquote data-quote="Calico_Jack73" data-source="post: 1385395" data-attributes="member: 14403"><p>Had a situation like that creep up last night. The party rogue found a pit trap that covered the entire passageway. He said that he wanted to disarm it and I asked him how he intended to do it. Immediately one of my other players spoke up and said that it wasn't fair to ask him to describe how he was going to do it since his character knew how to do things that he didn't. I didn't say that the player still wasn't going to make a dice roll, I just wanted a description for flavor. The Rogue used pitons to jam the door closed and we pressed on. Imagine a group's respons if the DM ran a NPC that way. Imagine if I said "The NPC wants you to go on a mission for him and gives you a few reasons. He makes a Diplomacy check and gets a XX so you agree to go for him". It seems like players have a double standard. They don't want to detail what they are doing in regards to a dice roll but they certainly expect it of the DM.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1385395, member: 14403"] Had a situation like that creep up last night. The party rogue found a pit trap that covered the entire passageway. He said that he wanted to disarm it and I asked him how he intended to do it. Immediately one of my other players spoke up and said that it wasn't fair to ask him to describe how he was going to do it since his character knew how to do things that he didn't. I didn't say that the player still wasn't going to make a dice roll, I just wanted a description for flavor. The Rogue used pitons to jam the door closed and we pressed on. Imagine a group's respons if the DM ran a NPC that way. Imagine if I said "The NPC wants you to go on a mission for him and gives you a few reasons. He makes a Diplomacy check and gets a XX so you agree to go for him". It seems like players have a double standard. They don't want to detail what they are doing in regards to a dice roll but they certainly expect it of the DM. [/QUOTE]
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