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<blockquote data-quote="Elder-Basilisk" data-source="post: 555553" data-attributes="member: 3146"><p>Combining it with dice seems to defeat the point of a point buy system which is to ensure a common power level among characters. (And to ensure that the campaign is played at a particular power level rather than having characters who are effectively +1, +2, or +3 ECL due to high stats).</p><p></p><p>Take for example a pair of players. One using this method rolls 4d6 and gets:</p><p>17, 11, 5, 13, 9, 11</p><p>Another player rolls 3x5d6, and 3x 3d6 and comes up with these scores:</p><p>18, 17, 16, 10, 7, 9</p><p></p><p>Now, let's say they both get 10 points to spend on top of that.</p><p></p><p>The first guy bumps his 17 to an 18 (3 pts), the 5 to an 8 (3 pts), the 9 to a 10 (1 pt), and the 11 to a 14 (3 pts).</p><p>18, 14, 8, 13, 10, 11 Total mods: +6; Pt buy value: 32</p><p>The second guy bumps the 7 to a 14 and the 9 to a 12</p><p>18, 17, 16, 14, 12, 10 Total mods: +13; Pt buy value: 51</p><p></p><p>Both ended up with pretty good stats but the difference is as dramatic as it was if they'd just rolled and kept those scores. . . and just as dependant upon luck.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 555553, member: 3146"] Combining it with dice seems to defeat the point of a point buy system which is to ensure a common power level among characters. (And to ensure that the campaign is played at a particular power level rather than having characters who are effectively +1, +2, or +3 ECL due to high stats). Take for example a pair of players. One using this method rolls 4d6 and gets: 17, 11, 5, 13, 9, 11 Another player rolls 3x5d6, and 3x 3d6 and comes up with these scores: 18, 17, 16, 10, 7, 9 Now, let's say they both get 10 points to spend on top of that. The first guy bumps his 17 to an 18 (3 pts), the 5 to an 8 (3 pts), the 9 to a 10 (1 pt), and the 11 to a 14 (3 pts). 18, 14, 8, 13, 10, 11 Total mods: +6; Pt buy value: 32 The second guy bumps the 7 to a 14 and the 9 to a 12 18, 17, 16, 14, 12, 10 Total mods: +13; Pt buy value: 51 Both ended up with pretty good stats but the difference is as dramatic as it was if they'd just rolled and kept those scores. . . and just as dependant upon luck. [/QUOTE]
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