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Roll20 or Fantasy Grounds?
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<blockquote data-quote="damned" data-source="post: 6658577" data-attributes="member: 6672312"><p>Thanks transtemporal - the reason I was talking about that aspect is in relation to the question of houseruling. Fantasy Grounds isnt sold as a Character Builder or advertised as one. The system is designed around the role playing side of things rather than the character building side of things - so the primary focus is on building the interaction between the players and the GM and making that work really well. </p><p></p><p>D&D is expensive compared to many products on the market and on par with some others. You can get CallOfCthulhu for example with rulebooks and an adventure (or two) for $15. Castles&Crusades is a great ruleset - nice old school D&D feel and the ruleset I first started using on Fantasy Grounds - for only $10 and that includes the Players Handbook and the Monsters & Treasure volumes. Savage Worlds is also only $15 I think and that is a great ruleset with lots of versatility.</p><p></p><p>At the other end you have games like Star Wars Edge of teh Empire which is priced similarly to D&D in print form. Unfortunately FFG have no license for digital content so there is a community Ruleset for it with some great automation but no source material - you enter this in by hand as you need it. There are many other rulesets like this - ShadowRun 4 and DCC rulesets are recent additions from the community.</p><p></p><p>Hopefully we can get you to give your FG purchase another try in the near future! FGCon7 is coming up in October and we will have another event before that too.</p></blockquote><p></p>
[QUOTE="damned, post: 6658577, member: 6672312"] Thanks transtemporal - the reason I was talking about that aspect is in relation to the question of houseruling. Fantasy Grounds isnt sold as a Character Builder or advertised as one. The system is designed around the role playing side of things rather than the character building side of things - so the primary focus is on building the interaction between the players and the GM and making that work really well. D&D is expensive compared to many products on the market and on par with some others. You can get CallOfCthulhu for example with rulebooks and an adventure (or two) for $15. Castles&Crusades is a great ruleset - nice old school D&D feel and the ruleset I first started using on Fantasy Grounds - for only $10 and that includes the Players Handbook and the Monsters & Treasure volumes. Savage Worlds is also only $15 I think and that is a great ruleset with lots of versatility. At the other end you have games like Star Wars Edge of teh Empire which is priced similarly to D&D in print form. Unfortunately FFG have no license for digital content so there is a community Ruleset for it with some great automation but no source material - you enter this in by hand as you need it. There are many other rulesets like this - ShadowRun 4 and DCC rulesets are recent additions from the community. Hopefully we can get you to give your FG purchase another try in the near future! FGCon7 is coming up in October and we will have another event before that too. [/QUOTE]
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Roll20 or Fantasy Grounds?
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