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Roll20 Purchases Demiplane
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<blockquote data-quote="MNblockhead" data-source="post: 9366605" data-attributes="member: 6796661"><p>Will Roll20, perhaps. I've not really looked into what their terms & conditions and tools for exporting data are. </p><p></p><p>For Foundry, it is easy to take your content local. Tokens, battlemaps, and other artwork assets are easy to migrate. Exporting text from journals will requires some technical know-how, so it is effectively "locked in" for most people. </p><p></p><p>Fantasy Ground is installed locally and all your art assets are just saved on your computer, so that's not locked in. I have no idea how difficult it is to get text content out in a readable formats or forms that can be imported into other systems. </p><p></p><p>For any VTT, I don't expect that we will see the ability to move battlemaps with all the settings for walls, lighting, fog of war, etc from one system to another. But I don't re-run a lot of content and I've I'm repurposing content, it isn't a heavy life for me to reapply walls, etc. in another system. Also, because I think of these tools as something that I'm using for specific adventures, and will switch from one platform to another based on which will provide the best experience for a campaign I'm going to be running for one or more years, I would rather VTT continue to focus on performance, user experience, and features rather than interoperability with other platforms. Instead I would rather put this on the publishers to offer discounts and incentives for those who may rebuy content on multiple platforms.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9366605, member: 6796661"] Will Roll20, perhaps. I've not really looked into what their terms & conditions and tools for exporting data are. For Foundry, it is easy to take your content local. Tokens, battlemaps, and other artwork assets are easy to migrate. Exporting text from journals will requires some technical know-how, so it is effectively "locked in" for most people. Fantasy Ground is installed locally and all your art assets are just saved on your computer, so that's not locked in. I have no idea how difficult it is to get text content out in a readable formats or forms that can be imported into other systems. For any VTT, I don't expect that we will see the ability to move battlemaps with all the settings for walls, lighting, fog of war, etc from one system to another. But I don't re-run a lot of content and I've I'm repurposing content, it isn't a heavy life for me to reapply walls, etc. in another system. Also, because I think of these tools as something that I'm using for specific adventures, and will switch from one platform to another based on which will provide the best experience for a campaign I'm going to be running for one or more years, I would rather VTT continue to focus on performance, user experience, and features rather than interoperability with other platforms. Instead I would rather put this on the publishers to offer discounts and incentives for those who may rebuy content on multiple platforms. [/QUOTE]
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