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Roll20 Tutorial for Creating an Awesome Monster Manual
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<blockquote data-quote="Radaceus" data-source="post: 6874374" data-attributes="member: 6796086"><p>cool ideas,</p><p>I set up all my creatures and npc's actions for rolls, I also use the lower (place macro on Tab Bar ) area for perception, stealth, initiative, and saves. It's a generic macro that grabs from target token.</p><p></p><p>We also used the new shaped sheets which are awesome!</p><p></p><p>That being said. Being time poor, I stopped spending to much time setting up the tokens. I set up the weapons, armor, and abilities, and put all their stat block information on the bio pages. I have most damage spells macro'd and I i set up a blank template sheet with all these spells, and just copy it for spellcasters, these spells are then accessible up above via the token actions. Also I have all the spells linked to handouts, so on the bio pages I can click the link for a quick reference of the spell. Players have these also , but they tend to use their character sheet for casting. This means I edit the spellcaster bio page, deleting the spells not being used, and save.</p><p></p><p>I have two monitors and have my cliff notes, stat blocks, DM minimap if need/drawn up (dungeon crawls), along with the adventure I have written all at a glance on the other monitor. This saves me tons of set up time.</p></blockquote><p></p>
[QUOTE="Radaceus, post: 6874374, member: 6796086"] cool ideas, I set up all my creatures and npc's actions for rolls, I also use the lower (place macro on Tab Bar ) area for perception, stealth, initiative, and saves. It's a generic macro that grabs from target token. We also used the new shaped sheets which are awesome! That being said. Being time poor, I stopped spending to much time setting up the tokens. I set up the weapons, armor, and abilities, and put all their stat block information on the bio pages. I have most damage spells macro'd and I i set up a blank template sheet with all these spells, and just copy it for spellcasters, these spells are then accessible up above via the token actions. Also I have all the spells linked to handouts, so on the bio pages I can click the link for a quick reference of the spell. Players have these also , but they tend to use their character sheet for casting. This means I edit the spellcaster bio page, deleting the spells not being used, and save. I have two monitors and have my cliff notes, stat blocks, DM minimap if need/drawn up (dungeon crawls), along with the adventure I have written all at a glance on the other monitor. This saves me tons of set up time. [/QUOTE]
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