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Roll20 vs Fantasy Grounds
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<blockquote data-quote="Frankenstein" data-source="post: 7203277" data-attributes="member: 6902955"><p>I apologize for not getting back to you sooner. Very busy so i made a quick post until I had time.</p><p>My intention is not to offend you or anyone but to be heard and share my experience. With that said, I am not in the least articulate and can come off blunt or crass, and many things might have come off wrong or have been structured grammatically incorrect.</p><p></p><p></p><p></p><p>It is wonderful that you didn't have to read a manual or watch a video (not sarcastic), but then that is your experience. Mine is just as valid. I am a user and find it easier to use roll20 as do my players. Using your logic, since Roll20 is browser based, the majority of users will find it easier since the majority know how to use a browser. I also found it interesting that a lot of FG users themselves also find that it has a learning curve. It is fine if you disagree, but facts are facts and it seems you are an outlier. This is the reason for the built in tutorial for FG and the numerous videos by Xorn and Dulux-Oz to name a few. Not to mention all the videos by Doug at FG. That should be a good indication that there is a learning curve which is what I stated, but I digress.</p><p></p><p><a href="http://www.fantasygrounds.com/forums/archive/index.php/t-8827.html" target="_blank">http://www.fantasygrounds.com/forums/archive/index.php/t-8827.html</a></p><p><a href="http://www.fantasygrounds.com/forums/archive/index.php/t-21709.html" target="_blank">http://www.fantasygrounds.com/forums/archive/index.php/t-21709.html</a></p><p><a href="http://www.enworld.org/forum/showthread.php?514874-Roll20-vs-Fantasy-Grounds" target="_blank">http://www.enworld.org/forum/showthread.php?514874-Roll20-vs-Fantasy-Grounds</a></p><p><a href="https://www.reddit.com/r/FantasyGrounds/comments/6jizti/trying_to_talk_dm_into_fantasy_grounds/" target="_blank">https://www.reddit.com/r/FantasyGrounds/comments/6jizti/trying_to_talk_dm_into_fantasy_grounds/</a></p><p><a href="https://www.reddit.com/r/dndnext/comments/5sjffz/should_i_choose_roll20_or_fantasy_ground_if_the/" target="_blank">https://www.reddit.com/r/dndnext/comments/5sjffz/should_i_choose_roll20_or_fantasy_ground_if_the/</a></p><p></p><p>Comprehensive Review:</p><p><a href="http://www.gamebynight.com/?p=4126" target="_blank">http://www.gamebynight.com/?p=4126</a></p><p></p><p></p><p> </p><p></p><p>You response is very misleading. If you continue to read the thread, the reason for not doing it wasn't about licensing but about not wanting to have fluff only links. According to the thread they are changing it, so this is resolved which is great. I agree it seemed it came down to 'the desire to have links' in that thread. So, what. Your saying that the OP in that thread doesn't have a right to think that is important. If you don't like 'fluff' links that is fine, but that doesn't mean the OP can't post that they like and want them. It seems you are belittling the OPs idea which I don't feel is a great way to get your contrary opinion across to others.</p><p></p><p>As far as Roll20 and links, you can create your own links and add them to character sheets and handouts using markdown as well as them having the drag and drop compendium.</p><p></p><p>As far as what is fair to complain about, I don't think fair has anything to do with it. Using your logic, if it had anything to do with being fair then you should use roll20 for an equal amount of time before biasedly backing FG or sharing your opinions. It's not fair that I had a bad experience and yours was good, but such is life. It was, however, my experience, so it has nothing to do with what you, or anyone, thinks is fair. As stated, it was and is my opinion which I am entitled, through membership of this site, to have and share just as freely as you.</p><p></p><p></p><p></p><p>Your understanding is incorrect about roll20 with the only exception being that of the video and chat option. Other than that they are very responsive to the needs of the community and recently have been more active on the video and chat as well. The grammar and spelling errors I mentioned was just a observation. I wasn't implying that FG wouldn't fix it or that I, or anyone else, shouldn't tell them about the errors. I wasn't saying Roll20 doesn't have errors either. I honestly was just sharing but I hope that clarifies it for you.</p><p></p><p></p><p></p><p>I didn't say that any MM token that was suppose to have a picture was missing one. I said that FG uses lettered tokens for some of the monsters. Roll20 has all of them as they hired an artist to do them. This was a comparison between the two and hope that clarifies.</p><p></p><p></p><p></p><p>Great. I don't like it. I prefer it the way it was before the update. As stated this was just my opinion.</p><p></p><p></p><p></p><p>I understand the memory limits for an OS, but thanks for mentioning it for others that might not. As far as the NPCs in the list, it does most certainly affect usage. If I close the MM module the memory usage drops considerably. I have had a few of my players as well as other members of FG test this as well. It also increases memory usage depending on how many windows are open as well. If I recall there is even a thread on the forum about this if you want to search. So, no not misleading or incorrect.</p><p></p><p></p><p> </p><p>I understand the map just fine in FG. It was the intuitiveness of it I was comparing to roll20 which is much more intuitive. If it was intuitive to you, that is great, but for most it isn't by the FG communities own admission.</p><p></p><p></p><p></p><p>Yes we have had different experiences and I am sorry your experience wasn't better with Roll20.</p><p></p><p>I want to clarify that I meant the forums and not emailing support or customer service directly. Emailing support directly has been an enjoyable experience. I apologize for the unclarity in the words I choose to use.</p><p>As far as linking a post, I don't feel comfortable doing that at this time as I don't want to deal with the inevitable barrage of over protective FG members.</p></blockquote><p></p>
[QUOTE="Frankenstein, post: 7203277, member: 6902955"] I apologize for not getting back to you sooner. Very busy so i made a quick post until I had time. My intention is not to offend you or anyone but to be heard and share my experience. With that said, I am not in the least articulate and can come off blunt or crass, and many things might have come off wrong or have been structured grammatically incorrect. It is wonderful that you didn't have to read a manual or watch a video (not sarcastic), but then that is your experience. Mine is just as valid. I am a user and find it easier to use roll20 as do my players. Using your logic, since Roll20 is browser based, the majority of users will find it easier since the majority know how to use a browser. I also found it interesting that a lot of FG users themselves also find that it has a learning curve. It is fine if you disagree, but facts are facts and it seems you are an outlier. This is the reason for the built in tutorial for FG and the numerous videos by Xorn and Dulux-Oz to name a few. Not to mention all the videos by Doug at FG. That should be a good indication that there is a learning curve which is what I stated, but I digress. [url]http://www.fantasygrounds.com/forums/archive/index.php/t-8827.html[/url] [url]http://www.fantasygrounds.com/forums/archive/index.php/t-21709.html[/url] [url]http://www.enworld.org/forum/showthread.php?514874-Roll20-vs-Fantasy-Grounds[/url] [url]https://www.reddit.com/r/FantasyGrounds/comments/6jizti/trying_to_talk_dm_into_fantasy_grounds/[/url] [url]https://www.reddit.com/r/dndnext/comments/5sjffz/should_i_choose_roll20_or_fantasy_ground_if_the/[/url] Comprehensive Review: [url]http://www.gamebynight.com/?p=4126[/url] You response is very misleading. If you continue to read the thread, the reason for not doing it wasn't about licensing but about not wanting to have fluff only links. According to the thread they are changing it, so this is resolved which is great. I agree it seemed it came down to 'the desire to have links' in that thread. So, what. Your saying that the OP in that thread doesn't have a right to think that is important. If you don't like 'fluff' links that is fine, but that doesn't mean the OP can't post that they like and want them. It seems you are belittling the OPs idea which I don't feel is a great way to get your contrary opinion across to others. As far as Roll20 and links, you can create your own links and add them to character sheets and handouts using markdown as well as them having the drag and drop compendium. As far as what is fair to complain about, I don't think fair has anything to do with it. Using your logic, if it had anything to do with being fair then you should use roll20 for an equal amount of time before biasedly backing FG or sharing your opinions. It's not fair that I had a bad experience and yours was good, but such is life. It was, however, my experience, so it has nothing to do with what you, or anyone, thinks is fair. As stated, it was and is my opinion which I am entitled, through membership of this site, to have and share just as freely as you. Your understanding is incorrect about roll20 with the only exception being that of the video and chat option. Other than that they are very responsive to the needs of the community and recently have been more active on the video and chat as well. The grammar and spelling errors I mentioned was just a observation. I wasn't implying that FG wouldn't fix it or that I, or anyone else, shouldn't tell them about the errors. I wasn't saying Roll20 doesn't have errors either. I honestly was just sharing but I hope that clarifies it for you. I didn't say that any MM token that was suppose to have a picture was missing one. I said that FG uses lettered tokens for some of the monsters. Roll20 has all of them as they hired an artist to do them. This was a comparison between the two and hope that clarifies. Great. I don't like it. I prefer it the way it was before the update. As stated this was just my opinion. I understand the memory limits for an OS, but thanks for mentioning it for others that might not. As far as the NPCs in the list, it does most certainly affect usage. If I close the MM module the memory usage drops considerably. I have had a few of my players as well as other members of FG test this as well. It also increases memory usage depending on how many windows are open as well. If I recall there is even a thread on the forum about this if you want to search. So, no not misleading or incorrect. I understand the map just fine in FG. It was the intuitiveness of it I was comparing to roll20 which is much more intuitive. If it was intuitive to you, that is great, but for most it isn't by the FG communities own admission. Yes we have had different experiences and I am sorry your experience wasn't better with Roll20. I want to clarify that I meant the forums and not emailing support or customer service directly. Emailing support directly has been an enjoyable experience. I apologize for the unclarity in the words I choose to use. As far as linking a post, I don't feel comfortable doing that at this time as I don't want to deal with the inevitable barrage of over protective FG members. [/QUOTE]
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