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Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!
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<blockquote data-quote="MGibster" data-source="post: 8454602" data-attributes="member: 4534"><p>In particular, I've always been surprised that Star Trek hasn't had a bigger splash in the RPG market than it has. I remember the first Trek RPG published by FASA in the 80s, because I'm old, Last Unicorn Games, Decipher, and now Modiphius. (I think FASA lost the license in the late 80s or very early 90s.) It's quite possible I'm experiencing some confirmation bias. I was a huge Star Trek fan when I started playing RPGs and all my friends were fans as well. I'm probably projecting that onto other gamers. On the flip side, I think Star Trek is a somewhat difficult thing to emulate when you're used to playing D&D like I was in the 80s and 90s. Killing stuff and taking their things isn't something Roddenberry would approve of.</p><p></p><p>And Avatar? For a movie that made so much money it doesn't seem to have left a significant cultural imprint.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8454602, member: 4534"] In particular, I've always been surprised that Star Trek hasn't had a bigger splash in the RPG market than it has. I remember the first Trek RPG published by FASA in the 80s, because I'm old, Last Unicorn Games, Decipher, and now Modiphius. (I think FASA lost the license in the late 80s or very early 90s.) It's quite possible I'm experiencing some confirmation bias. I was a huge Star Trek fan when I started playing RPGs and all my friends were fans as well. I'm probably projecting that onto other gamers. On the flip side, I think Star Trek is a somewhat difficult thing to emulate when you're used to playing D&D like I was in the 80s and 90s. Killing stuff and taking their things isn't something Roddenberry would approve of. And Avatar? For a movie that made so much money it doesn't seem to have left a significant cultural imprint. [/QUOTE]
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