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Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!
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<blockquote data-quote="Retreater" data-source="post: 8455581" data-attributes="member: 42040"><p>I've tried Foundry, and I'm firmly staying in the Roll20 ecosystem. </p><p>If we're ok with a little thread detour, I can explain myself.</p><p>1) Roll20 is browser based. I can access my campaign from any computer. I can update the campaign on my break at work. I don't need to create servers. In short, it just works.</p><p>2) Foundry is unstable. You add the wrong module, it collapses. Something gets pulled from the service, it collapses. You create a campaign and Foundry updates to a new version, it collapses.</p><p>3) It's not actually intuitive. I learned Roll20 in a week. Can't get Foundry working in months.</p><p>4) You can't really buy stuff already done on Foundry. You have to do a lot of it yourself.</p><p>5) Importing tokens, maps, art, etc on Foundry is a chore. It's drag and drop and instantly works on Roll20.</p><p>6) More people use Roll20, so in the event you don't want to play PF2 (or want to try anything else) you have assets, friends, UI knowledge ready to try any other RPG in existence.</p><p>7) You don't have to have a great computer and internet speed to run a game on Roll20.</p><p>8) Too much automation can be bad. It can get in the way of the game if you make an error.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8455581, member: 42040"] I've tried Foundry, and I'm firmly staying in the Roll20 ecosystem. If we're ok with a little thread detour, I can explain myself. 1) Roll20 is browser based. I can access my campaign from any computer. I can update the campaign on my break at work. I don't need to create servers. In short, it just works. 2) Foundry is unstable. You add the wrong module, it collapses. Something gets pulled from the service, it collapses. You create a campaign and Foundry updates to a new version, it collapses. 3) It's not actually intuitive. I learned Roll20 in a week. Can't get Foundry working in months. 4) You can't really buy stuff already done on Foundry. You have to do a lot of it yourself. 5) Importing tokens, maps, art, etc on Foundry is a chore. It's drag and drop and instantly works on Roll20. 6) More people use Roll20, so in the event you don't want to play PF2 (or want to try anything else) you have assets, friends, UI knowledge ready to try any other RPG in existence. 7) You don't have to have a great computer and internet speed to run a game on Roll20. 8) Too much automation can be bad. It can get in the way of the game if you make an error. [/QUOTE]
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Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!
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