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Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!
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<blockquote data-quote="gss000" data-source="post: 8459763" data-attributes="member: 7016012"><p>That's a very good point! I stand corrected.</p><p></p><p></p><p>Yes. Another way to handle that is to divide the Roll20 numbers by an average number of players. Say a game on average is four players and a DM. The 120,000 accounts playing PF2 is then 24,000 games. With my generous estimates, if a quarter of Foundry licenses are playing PF2, and each license represents one table, they are just about the same number of games on each site. If double Fantasy Grounds' percentage, then there would only be 9,600 games, or 40% of what Roll20 has. If we ever have license download numbers, we could start making better estimates.</p><p></p><p>And one flaw of my method is you have to be generous with the assumptions without any additional information, although I'm sure what I did there is too generous. There is likely a good deal of overlap between the subscription/follower services.</p></blockquote><p></p>
[QUOTE="gss000, post: 8459763, member: 7016012"] That's a very good point! I stand corrected. Yes. Another way to handle that is to divide the Roll20 numbers by an average number of players. Say a game on average is four players and a DM. The 120,000 accounts playing PF2 is then 24,000 games. With my generous estimates, if a quarter of Foundry licenses are playing PF2, and each license represents one table, they are just about the same number of games on each site. If double Fantasy Grounds' percentage, then there would only be 9,600 games, or 40% of what Roll20 has. If we ever have license download numbers, we could start making better estimates. And one flaw of my method is you have to be generous with the assumptions without any additional information, although I'm sure what I did there is too generous. There is likely a good deal of overlap between the subscription/follower services. [/QUOTE]
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Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!
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