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Rolled character stats higher than point buy?
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<blockquote data-quote="thecasualoblivion" data-source="post: 6862207" data-attributes="member: 59096"><p>This would be my system for semi-random 5E character generation:</p><p></p><p>1. Choose your class(must be chosen before rolling stats)</p><p>2. Put 15 in your the main stat(s) of your class(yes this means Paladins, Monks, and Rangers get 2), main stat for Fighter is Strength</p><p>3. Put 14/15 in Constitution, Fighter, Cleric, Barbarian, and Paladin get 15, all others get 14</p><p>4. If not your main stat, put 14/15 into dexterity or roll(your choice), Fighter, Cleric, Barbarian, Paladin get 14, all others 15. Monk, Rogue or Ranger CAN choose to roll.</p><p>5. Roll other stats 4d6 drop lowest IN ORDER(including Dex if you chose to roll it), treat any roll less than 8 as 8, treat any roll of 16-18 as a 16</p><p>6. You may swap your main stat(s) for any other stat</p><p>7. If you rolled Dex, roll 4d6 drop lowest. You may swap that result for any one stat. (This roll can go above 16)</p><p>8. You may swap your Constitution for any other stat as long as that stat is lower than your Con</p><p></p><p>This will result in higher stats overall, but establishes a floor and a ceiling. It's impossible to roll a sub-par character, and keeps the well rolled characters from being too much better.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6862207, member: 59096"] This would be my system for semi-random 5E character generation: 1. Choose your class(must be chosen before rolling stats) 2. Put 15 in your the main stat(s) of your class(yes this means Paladins, Monks, and Rangers get 2), main stat for Fighter is Strength 3. Put 14/15 in Constitution, Fighter, Cleric, Barbarian, and Paladin get 15, all others get 14 4. If not your main stat, put 14/15 into dexterity or roll(your choice), Fighter, Cleric, Barbarian, Paladin get 14, all others 15. Monk, Rogue or Ranger CAN choose to roll. 5. Roll other stats 4d6 drop lowest IN ORDER(including Dex if you chose to roll it), treat any roll less than 8 as 8, treat any roll of 16-18 as a 16 6. You may swap your main stat(s) for any other stat 7. If you rolled Dex, roll 4d6 drop lowest. You may swap that result for any one stat. (This roll can go above 16) 8. You may swap your Constitution for any other stat as long as that stat is lower than your Con This will result in higher stats overall, but establishes a floor and a ceiling. It's impossible to roll a sub-par character, and keeps the well rolled characters from being too much better. [/QUOTE]
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Rolled character stats higher than point buy?
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