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Rolled character stats higher than point buy?
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<blockquote data-quote="Celebrim" data-source="post: 6862336" data-attributes="member: 4937"><p>But I didn't use 4d6 drop lowest. I used what the poster had said was his default method, which was 4d6 drop lowest AND reroll ones. The reroll the 1's can be thought of replacing the 1 on the dice with a 4 (because you replace it with the results of a d6, but replace the 1 in that result with the results of a d6 and so forth). That automatically drives the average result up. But I suspect that there is going to be some synergy here since its often going to be the '1' that we otherwise would have dropped. In any event, it's trivially obvious that 4d6 drop the lowest AND reroll ones has a better average statistical result than just 4d6 drop the lowest. </p><p></p><p>In the single test I made, the drop the ones made a huge difference in the results, driving up the results for one ability score (with two 1s in the first roll) by 5, driving up two others by 3, and changing the 17 to an 18. Without the rerolls of the 1's it would have been more like 17, 14, 13, 11, 11, 9. And that would have been a fairly good but mostly average result of 4d6 drop the lowest.</p><p></p><p>Following me now?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6862336, member: 4937"] But I didn't use 4d6 drop lowest. I used what the poster had said was his default method, which was 4d6 drop lowest AND reroll ones. The reroll the 1's can be thought of replacing the 1 on the dice with a 4 (because you replace it with the results of a d6, but replace the 1 in that result with the results of a d6 and so forth). That automatically drives the average result up. But I suspect that there is going to be some synergy here since its often going to be the '1' that we otherwise would have dropped. In any event, it's trivially obvious that 4d6 drop the lowest AND reroll ones has a better average statistical result than just 4d6 drop the lowest. In the single test I made, the drop the ones made a huge difference in the results, driving up the results for one ability score (with two 1s in the first roll) by 5, driving up two others by 3, and changing the 17 to an 18. Without the rerolls of the 1's it would have been more like 17, 14, 13, 11, 11, 9. And that would have been a fairly good but mostly average result of 4d6 drop the lowest. Following me now? [/QUOTE]
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