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Rolled character stats higher than point buy?
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<blockquote data-quote="MechaPilot" data-source="post: 6864428" data-attributes="member: 82779"><p>There's a few reasons that probably interact with each other a bit.</p><p></p><p>#1: Math.</p><p>Rolled stats (4d6 drop the lowest) does yield a higher average than point buy.</p><p></p><p>#2: Psychology.</p><p>People tend to post things that reflect well on themselves and avoid posting things that reflect poorly. Thus, you're far more likely to see what amounts to "hey, look how lucky I am" than you are to see what amounts to "lol, look at this thing that sucks." That's not to say that self-deprecation isn't a thing, but it's usually a means of ingratiating oneself to an audience than it is a general communication strategy.</p><p></p><p>#3: DM Policy.</p><p>Most of the DMs who I've played with as a player, and most of the DMs who I've spoken to as a fellow DM, will allow a reroll if the stats end up ranging from profoundly bad to average in every regard.</p><p></p><p>#4: Survival & Attachment.</p><p>Generally speaking, genuine attachment to a character takes time. In order for that period of time to elapse, the character must survive that long. Depending on what stats you rolled poorly on, a character may not have much survivability. This is more of an issue where stats are forced to be rolled in order, but it can occur where a player makes poor assignment choices.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6864428, member: 82779"] There's a few reasons that probably interact with each other a bit. #1: Math. Rolled stats (4d6 drop the lowest) does yield a higher average than point buy. #2: Psychology. People tend to post things that reflect well on themselves and avoid posting things that reflect poorly. Thus, you're far more likely to see what amounts to "hey, look how lucky I am" than you are to see what amounts to "lol, look at this thing that sucks." That's not to say that self-deprecation isn't a thing, but it's usually a means of ingratiating oneself to an audience than it is a general communication strategy. #3: DM Policy. Most of the DMs who I've played with as a player, and most of the DMs who I've spoken to as a fellow DM, will allow a reroll if the stats end up ranging from profoundly bad to average in every regard. #4: Survival & Attachment. Generally speaking, genuine attachment to a character takes time. In order for that period of time to elapse, the character must survive that long. Depending on what stats you rolled poorly on, a character may not have much survivability. This is more of an issue where stats are forced to be rolled in order, but it can occur where a player makes poor assignment choices. [/QUOTE]
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