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Rolled character stats higher than point buy?
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<blockquote data-quote="EzekielRaiden" data-source="post: 6876602" data-attributes="member: 6790260"><p>Which is why I did things like presenting the 4d5k3+3 as opposed to 4d6k3 reroll 1s. Because the d5-based set <em>cannot possibly</em> be the same as the unmodified d6 set--they're physically and numerically different generators, with no rejection rules involved. Yet the probability distribution for 4d5k3+3 is, in absolutely every sense, precisely identical to that of 4d6k3 reroll 1s. Every probability is identical, and there is no difference in the possible results that you can get.</p><p></p><p>Therefore, <em>rigorously</em> applying selection rules, and looking <em>only</em> at those things that come out after the selection rules have been applied, must be (in some cases) equivalent to changing the type of generator used, which *means* changing the distribution.</p><p></p><p>Or, another way to put it, [MENTION=6799649]Arial Black[/MENTION]: you seem to be focusing on P(x), where x is "a result that can be produced from rolling 4 six-sided dice and discarding the lowest of them." But <em>none of us</em> are focusing on that. We are focusing on P(x|C), where "x|C" is "result x as defined before, <em>given</em> that condition C has been met."</p><p></p><p>It is not the gambler's fallacy to assert that P(x) =/= P(x|C). It's <a href="https://en.wikipedia.org/wiki/Bayes'_theorem" target="_blank"><strong>Bayes' theorem.</strong></a> P(x|C) = P(C|x)*P(x)/P(C). These are <em>not</em> independent events. Whether a die, or set of dice, is rerolled <em>does</em> depend on the current state thereof.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6876602, member: 6790260"] Which is why I did things like presenting the 4d5k3+3 as opposed to 4d6k3 reroll 1s. Because the d5-based set [I]cannot possibly[/I] be the same as the unmodified d6 set--they're physically and numerically different generators, with no rejection rules involved. Yet the probability distribution for 4d5k3+3 is, in absolutely every sense, precisely identical to that of 4d6k3 reroll 1s. Every probability is identical, and there is no difference in the possible results that you can get. Therefore, [I]rigorously[/I] applying selection rules, and looking [I]only[/I] at those things that come out after the selection rules have been applied, must be (in some cases) equivalent to changing the type of generator used, which *means* changing the distribution. Or, another way to put it, [MENTION=6799649]Arial Black[/MENTION]: you seem to be focusing on P(x), where x is "a result that can be produced from rolling 4 six-sided dice and discarding the lowest of them." But [I]none of us[/I] are focusing on that. We are focusing on P(x|C), where "x|C" is "result x as defined before, [I]given[/I] that condition C has been met." It is not the gambler's fallacy to assert that P(x) =/= P(x|C). It's [URL="https://en.wikipedia.org/wiki/Bayes'_theorem"][B]Bayes' theorem.[/B][/URL] P(x|C) = P(C|x)*P(x)/P(C). These are [I]not[/I] independent events. Whether a die, or set of dice, is rerolled [I]does[/I] depend on the current state thereof. [/QUOTE]
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