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Rolling characters...what's your favorite method?
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<blockquote data-quote="kenjib" data-source="post: 343710" data-attributes="member: 530"><p>Here is the hybrid roll n' buy system created by myself with modifications based on input from nsruf</p><p></p><p>--------------------------------------------</p><p>1. Roll 3d6 for each stat in order and take all scores where they fall.</p><p>2. Swap a single pair of ability scores.</p><p>3. Calculate your point total as if you had created this character with the standard point buy rules.</p><p>4. Consult your DM regarding the baseline for the campaign (25 point, 28 point, 32 point, etc.).*</p><p>5. If your character as rolled has a total point value greater than the baseline amount, congratulations! You get 4 additional points to spend at will as per the point buy rules.</p><p>6. If your character as rolled has a point total less than the baseline amount, subtract your total from the baseline. You may spend the greater of 4 or this value at will as per the point buy rules. </p><p></p><p>* When determining this baseline, DM's should consider that it is quite possible for a character to end up with a character 4 or more points higher than this value. This is not a hard upper limit as it is under standard point buy rules, nor is it a minimum.</p><p></p><p>score - point cost </p><p>8 (or less) - 0*</p><p>9 - 1 </p><p>10 - 2 </p><p>11 - 3 </p><p>12 - 4 </p><p>13 - 5 </p><p>14 - 6 </p><p>15 - 8 </p><p>16 - 10 </p><p>17 - 13 </p><p>18 – 16</p><p></p><p>* It costs 1 point per ability point to raise an ability score below 8</p><p></p><p>-----------------------------------------------</p><p></p><p>What you end up with is a character that can be customized to fit whatever class/type of character you want to play, but with less predictability in the distribution of scores than results from standard point buy. So you just might end up with a wizard with a 15 charisma, which you would almost never really see with point buy, and the wizard will still have a nice intelligence.</p><p></p><p>Additionally, all characters will be of roughly similar caliber, so you don't need to worry about widely divergence score sets like you get with standard rolling.</p></blockquote><p></p>
[QUOTE="kenjib, post: 343710, member: 530"] Here is the hybrid roll n' buy system created by myself with modifications based on input from nsruf -------------------------------------------- 1. Roll 3d6 for each stat in order and take all scores where they fall. 2. Swap a single pair of ability scores. 3. Calculate your point total as if you had created this character with the standard point buy rules. 4. Consult your DM regarding the baseline for the campaign (25 point, 28 point, 32 point, etc.).* 5. If your character as rolled has a total point value greater than the baseline amount, congratulations! You get 4 additional points to spend at will as per the point buy rules. 6. If your character as rolled has a point total less than the baseline amount, subtract your total from the baseline. You may spend the greater of 4 or this value at will as per the point buy rules. * When determining this baseline, DM's should consider that it is quite possible for a character to end up with a character 4 or more points higher than this value. This is not a hard upper limit as it is under standard point buy rules, nor is it a minimum. score - point cost 8 (or less) - 0* 9 - 1 10 - 2 11 - 3 12 - 4 13 - 5 14 - 6 15 - 8 16 - 10 17 - 13 18 – 16 * It costs 1 point per ability point to raise an ability score below 8 ----------------------------------------------- What you end up with is a character that can be customized to fit whatever class/type of character you want to play, but with less predictability in the distribution of scores than results from standard point buy. So you just might end up with a wizard with a 15 charisma, which you would almost never really see with point buy, and the wizard will still have a nice intelligence. Additionally, all characters will be of roughly similar caliber, so you don't need to worry about widely divergence score sets like you get with standard rolling. [/QUOTE]
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