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General Tabletop Discussion
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Rolling characters...what's your favorite method?
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<blockquote data-quote="Ace" data-source="post: 343843" data-attributes="member: 944"><p>I just let the players set whatever stats they like.</p><p></p><p>Yes you heard me right, the players! I reserve the right to nerf as needed but so far the system worked out fine for me. </p><p></p><p>I I get a party full of Uber guys and gals than hey I guess I just bump up the oppostion or scale back magic items.</p><p></p><p>I figure it this way, +1 or +2 on a stats is meaningless with cheap abundant skill boost items and as a player there is nothing worse than being stuck playing a weak charcter you don't like. Gee I'd play a monk but the dice were crappy today and my highest stat is 15-- I guess I'll play a Rogue, YUUCH</p><p></p><p>I do have a question though... </p><p> How can your players stand the 25/28 point buy system? It produces (IMO) weak characters and severly limits the choices open to you. </p><p>Honestly a 25 point buy monk? Orc Bait.</p><p>Even a fighter is pretty iffy unless you want a lot of dump stats </p><p></p><p>If my GM enforced a rule like that I would just smile thank him for his time and leave the campaign.</p><p></p><p> YMMV but when I play D&D I want to play heroic characters who are not dependant on magic items to be any good.</p><p></p><p>I wouldn't use the DMG point buy system but if I did 32 would be about as low as I could stand. I would probably use 30+2d6 points or something.</p></blockquote><p></p>
[QUOTE="Ace, post: 343843, member: 944"] I just let the players set whatever stats they like. Yes you heard me right, the players! I reserve the right to nerf as needed but so far the system worked out fine for me. I I get a party full of Uber guys and gals than hey I guess I just bump up the oppostion or scale back magic items. I figure it this way, +1 or +2 on a stats is meaningless with cheap abundant skill boost items and as a player there is nothing worse than being stuck playing a weak charcter you don't like. Gee I'd play a monk but the dice were crappy today and my highest stat is 15-- I guess I'll play a Rogue, YUUCH I do have a question though... How can your players stand the 25/28 point buy system? It produces (IMO) weak characters and severly limits the choices open to you. Honestly a 25 point buy monk? Orc Bait. Even a fighter is pretty iffy unless you want a lot of dump stats If my GM enforced a rule like that I would just smile thank him for his time and leave the campaign. YMMV but when I play D&D I want to play heroic characters who are not dependant on magic items to be any good. I wouldn't use the DMG point buy system but if I did 32 would be about as low as I could stand. I would probably use 30+2d6 points or something. [/QUOTE]
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Rolling characters...what's your favorite method?
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