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Rolling for Alignments..Rain-man players have a conniption!
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<blockquote data-quote="Li Shenron" data-source="post: 3215654" data-attributes="member: 1465"><p>On the very first time I even played a RPG in my life (which I think it was a reprint of OD&D), the DM wrote alignments on lots of little pieces of paper, and we picked one randomly. However the whole game was very much a dungeon crawl with little to no roleplay at all, so it didn't really make any difference.</p><p></p><p>I think that once in a while being forced to play a character with something randomly determined can be definitely FUN. Even class or race could be rolled, it could be nice if for example a spellcaster-lover would have to adapt to play a fighter-type (or viceversa) for a session or for an adventure.</p><p></p><p>But alignment definitely has a problem in putting all character together. The problem is in the group, not the individual. You can't really last long with a group of good & evil characters, unless you actually pretend to ignore their differences, or you run scenarios with the least amount of moral decisions (in which case it probably means you could actually play completely without alignments).</p><p></p><p>It can be done, but I think it would last one or two adventures at most.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3215654, member: 1465"] On the very first time I even played a RPG in my life (which I think it was a reprint of OD&D), the DM wrote alignments on lots of little pieces of paper, and we picked one randomly. However the whole game was very much a dungeon crawl with little to no roleplay at all, so it didn't really make any difference. I think that once in a while being forced to play a character with something randomly determined can be definitely FUN. Even class or race could be rolled, it could be nice if for example a spellcaster-lover would have to adapt to play a fighter-type (or viceversa) for a session or for an adventure. But alignment definitely has a problem in putting all character together. The problem is in the group, not the individual. You can't really last long with a group of good & evil characters, unless you actually pretend to ignore their differences, or you run scenarios with the least amount of moral decisions (in which case it probably means you could actually play completely without alignments). It can be done, but I think it would last one or two adventures at most. [/QUOTE]
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Rolling for Alignments..Rain-man players have a conniption!
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