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<blockquote data-quote="BobTheNob" data-source="post: 5079159" data-attributes="member: 82425"><p>The BIG problem with random is that, if done honestly, players can end up with severly gimped characters. Now, if during a skill challenge I make a bad roll, I suck it up, were the consequnce of the failure, and move on the the next stage of the game. Stats on the other hand are rolled once and apply for the entire life of your character.</p><p> </p><p>Which makes a chaarcter bad rolls prone to nothing but failure for its entire existance.</p><p> </p><p>You can compensate in all sorts of ways to ensure that characters dont get an apalling character, but by the time too many compensating rules are in place, everyone ends up with relatively similar high stat characters, at which stage you would have been better off with a point buy system with generous points...it would achieve the same thing.</p><p> </p><p>That or players swap characters until one with good enough stats come along, but thats no fun for anyone.</p><p> </p><p>I was so happy when third edition came out with point buy. To me it just made more sense. To go back to random now would (to me) be like going back to the bad old days.</p><p> </p><p>Good luck with your little experiment.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5079159, member: 82425"] The BIG problem with random is that, if done honestly, players can end up with severly gimped characters. Now, if during a skill challenge I make a bad roll, I suck it up, were the consequnce of the failure, and move on the the next stage of the game. Stats on the other hand are rolled once and apply for the entire life of your character. Which makes a chaarcter bad rolls prone to nothing but failure for its entire existance. You can compensate in all sorts of ways to ensure that characters dont get an apalling character, but by the time too many compensating rules are in place, everyone ends up with relatively similar high stat characters, at which stage you would have been better off with a point buy system with generous points...it would achieve the same thing. That or players swap characters until one with good enough stats come along, but thats no fun for anyone. I was so happy when third edition came out with point buy. To me it just made more sense. To go back to random now would (to me) be like going back to the bad old days. Good luck with your little experiment. [/QUOTE]
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