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<blockquote data-quote="DND_Reborn" data-source="post: 7969910" data-attributes="member: 6987520"><p>Well, the new game we started is RAW, so max at level 1 and roll after. We roll in front of another player or DM, just to keep it honest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Now, like others I've seen and used <em>all kinds</em> of systems. One of my favorite for 5E is decrease the HD by 1 step, but make it +2. That way a Wizard, instead of a d6, gets d4+2; a Fighter gets d8+2 instead of a d10.</p><p></p><p>I am definitely not a fan of max HP at all levels like some people use, though.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7969910, member: 6987520"] Well, the new game we started is RAW, so max at level 1 and roll after. We roll in front of another player or DM, just to keep it honest. ;) Now, like others I've seen and used [I]all kinds[/I] of systems. One of my favorite for 5E is decrease the HD by 1 step, but make it +2. That way a Wizard, instead of a d6, gets d4+2; a Fighter gets d8+2 instead of a d10. I am definitely not a fan of max HP at all levels like some people use, though. [/QUOTE]
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