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Rolling under the stat expresses Baker's three insights
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<blockquote data-quote="piou" data-source="post: 9047368" data-attributes="member: 7042024"><p>Speaking about dragon there's a very weird method based on ability score in the very first issue that shows it was at least a question that was on people's mind, but it wasn't roll under your stat. Issue #68 (1983) however has an article titled "You've always got a chance" by Katharine Kerr that describes rolling d100 under your stat times 5.</p><p>More to the point there's also mention of what's essentially a d20 DEX save page 35 of Dragon #39 (July 1980) in the article Good Hits and Bad Misses in a fumble table:</p><p></p><p><em>01-19 slip; roll dexterity or less on d20 or fall and stunned for 1-4 rounds</em></p><p><em>20-33 stumble; roll dexterity or less on d20 or fall and stunned for 1-6 rounds</em></p><p>Etc in the table.</p><p></p><p>Similarly in issue #46 (February 1981) page 35: <em>The weapons may be wrenched free in 2-8 melee rounds by a character who rolls his strength or less on d20.</em></p><p></p><p>And in #50 (June 1981) page 30 and later: <em>To avoid looking into a monster’s eyes, a character must make a number less than or equal to his Dexterity on a roll of d20 every melee round. </em></p><p></p><p>Finally (because searching this takes time, not because there isn't more to find) in Dragon #61 (May 1982) there is in an AD&D adventure page 37:<em> If the flesh is damaged by a blow or a weapon strike, the object creature or character’s form will explode, causing 2-16 points of damage to anyone within 1”, and 1-8 points of damage to anyone from 1-2” away who fails a saving throw against dexterity (must roll dexterity or less on d20).</em></p><p></p><p>Widespread? Probably not based on these examples alone, but the idea was certainly around and getting traction by 1982.</p></blockquote><p></p>
[QUOTE="piou, post: 9047368, member: 7042024"] Speaking about dragon there's a very weird method based on ability score in the very first issue that shows it was at least a question that was on people's mind, but it wasn't roll under your stat. Issue #68 (1983) however has an article titled "You've always got a chance" by Katharine Kerr that describes rolling d100 under your stat times 5. More to the point there's also mention of what's essentially a d20 DEX save page 35 of Dragon #39 (July 1980) in the article Good Hits and Bad Misses in a fumble table: [I]01-19 slip; roll dexterity or less on d20 or fall and stunned for 1-4 rounds 20-33 stumble; roll dexterity or less on d20 or fall and stunned for 1-6 rounds[/I] Etc in the table. Similarly in issue #46 (February 1981) page 35: [I]The weapons may be wrenched free in 2-8 melee rounds by a character who rolls his strength or less on d20.[/I] And in #50 (June 1981) page 30 and later: [I]To avoid looking into a monster’s eyes, a character must make a number less than or equal to his Dexterity on a roll of d20 every melee round. [/I] Finally (because searching this takes time, not because there isn't more to find) in Dragon #61 (May 1982) there is in an AD&D adventure page 37:[I] If the flesh is damaged by a blow or a weapon strike, the object creature or character’s form will explode, causing 2-16 points of damage to anyone within 1”, and 1-8 points of damage to anyone from 1-2” away who fails a saving throw against dexterity (must roll dexterity or less on d20).[/I] Widespread? Probably not based on these examples alone, but the idea was certainly around and getting traction by 1982. [/QUOTE]
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