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Rolling up a random dungeon (finished)
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<blockquote data-quote="Kris" data-source="post: 7880738" data-attributes="member: 3745"><p><strong>6. Dining room</strong></p><ul> <li data-xf-list-type="ul">A huge fireplace dominates the northern end of this large hall, and a stone door sits near the southern corner of the eastern wall.</li> <li data-xf-list-type="ul">Two fluted pillars support the ceiling - though one is cracked, and surrounded by bits of rubble from where the ceiling is beginning to collapse.</li> <li data-xf-list-type="ul">Between the pillars hang three small (desiccated kobold) corpses - each of them cocooned in spider silk (and well out of reach).</li> </ul><p>Inside the fireplace/chimney lurk four juvenile giant spiders (treat as giant wolf spiders). That being said, 90% of the time they will be inactive, and will only be spurred into action if anyone traversing the room fails a DC13 stealth check.</p><p></p><p>The other 10% of the time they will be waiting in ambush - with 2 of their kind emerging (possibly with the advantage of surprise) on the first round of combat ...closely followed by the other two on the second round.</p><p></p><p>Anyone taking the time to examine the fireplace will discover that several coals are still present (though covered in spider filth) along with a dented silver chalice set with tiny turquoise stones. Even in its current condition it's probably still worth somewhere in the region of two to three hundred gold.</p></blockquote><p></p>
[QUOTE="Kris, post: 7880738, member: 3745"] [B]6. Dining room[/B] [LIST] [*]A huge fireplace dominates the northern end of this large hall, and a stone door sits near the southern corner of the eastern wall. [*]Two fluted pillars support the ceiling - though one is cracked, and surrounded by bits of rubble from where the ceiling is beginning to collapse. [*]Between the pillars hang three small (desiccated kobold) corpses - each of them cocooned in spider silk (and well out of reach). [/LIST] Inside the fireplace/chimney lurk four juvenile giant spiders (treat as giant wolf spiders). That being said, 90% of the time they will be inactive, and will only be spurred into action if anyone traversing the room fails a DC13 stealth check. The other 10% of the time they will be waiting in ambush - with 2 of their kind emerging (possibly with the advantage of surprise) on the first round of combat ...closely followed by the other two on the second round. Anyone taking the time to examine the fireplace will discover that several coals are still present (though covered in spider filth) along with a dented silver chalice set with tiny turquoise stones. Even in its current condition it's probably still worth somewhere in the region of two to three hundred gold. [/QUOTE]
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