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Rolling Without a Chance of Failure (I love it)
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<blockquote data-quote="Hussar" data-source="post: 8441223" data-attributes="member: 22779"><p>Oh, fair enough. I have no problems doing that though.</p><p></p><p>I rolled a 15 on my arcana check, what do I know about this monster?</p><p></p><p>Me: (looking at the monster and figuring, yup, that's good enough) You know X, Y and Z. </p><p></p><p>Player: I climb up the wall, 15 Athletics.</p><p></p><p>Me: You scramble up the wall with ease. </p><p></p><p>It helps that pretty much my entire group also DM's other games, or has in the past, so, they all know the drill. And, no one is too fussed about this sort of thing. Like I said, I much, much prefer, "I search the room, Investigate X" than, "I look around the room... pause for me to tell them to make the roll that they know they're going to make 99% of the time anyway... roll... pause while I tell them the result... move on."</p><p></p><p>I just find the notion that you can't understand what the player wants from context frankly baffling. It's not like we're all new DM's who've never played before. You know exactly what the player is trying to achieve most of the time, and, if I don't, I'll just ask.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8441223, member: 22779"] Oh, fair enough. I have no problems doing that though. I rolled a 15 on my arcana check, what do I know about this monster? Me: (looking at the monster and figuring, yup, that's good enough) You know X, Y and Z. Player: I climb up the wall, 15 Athletics. Me: You scramble up the wall with ease. It helps that pretty much my entire group also DM's other games, or has in the past, so, they all know the drill. And, no one is too fussed about this sort of thing. Like I said, I much, much prefer, "I search the room, Investigate X" than, "I look around the room... pause for me to tell them to make the roll that they know they're going to make 99% of the time anyway... roll... pause while I tell them the result... move on." I just find the notion that you can't understand what the player wants from context frankly baffling. It's not like we're all new DM's who've never played before. You know exactly what the player is trying to achieve most of the time, and, if I don't, I'll just ask. [/QUOTE]
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