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Rolling Without a Chance of Failure (I love it)
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<blockquote data-quote="Maxperson" data-source="post: 8443851" data-attributes="member: 23751"><p>Outside of a few corner cases, searching requires both visual and physical contact with the object. Thieves' tools if they have them will be used, since the player and PC don't have the IQ of a turnip.</p><p></p><p>It's one assumption. I'm assuming that the PC and player don't have the IQ of a turnip and would use the appropriate tools.</p><p></p><p>I didn't say it was an issue.</p><p></p><p>Nope. Both convey to me the exact same information. Since I'm not assuming that the PC and player are too dumb to use the tools, I don't need them to declare the use of the tools. I already know(no assumption) that the tools are in use. Since outside of corner case scenarios, of which the dresser is not one, I know(no assumption) that touching and visual inspection are required for proper searching.</p><p></p><p>I suppose the player could opt to get disadvantage on the roll by only staring at the dresser in hopes of finding something, but the player will tell me if that's the case.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8443851, member: 23751"] Outside of a few corner cases, searching requires both visual and physical contact with the object. Thieves' tools if they have them will be used, since the player and PC don't have the IQ of a turnip. It's one assumption. I'm assuming that the PC and player don't have the IQ of a turnip and would use the appropriate tools. I didn't say it was an issue. Nope. Both convey to me the exact same information. Since I'm not assuming that the PC and player are too dumb to use the tools, I don't need them to declare the use of the tools. I already know(no assumption) that the tools are in use. Since outside of corner case scenarios, of which the dresser is not one, I know(no assumption) that touching and visual inspection are required for proper searching. I suppose the player could opt to get disadvantage on the roll by only staring at the dresser in hopes of finding something, but the player will tell me if that's the case. [/QUOTE]
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