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<blockquote data-quote="ssampier" data-source="post: 5178516" data-attributes="member: 10205"><p>Danny your ideas make a lot of sense.</p><p></p><p>Here's some very muddy ideas so far. I welcome thoughts and constructive criticism</p><p></p><p>One and Many Gods</p><p>I like that Ptolus shoves a Christian like savior deity to compete with the dozens of other gods. In Ptolus, that is Lothian. Lothian was a martyred saint who was crucified on a Ankh cross. In the Ptolus book things are different, but I figured I would make that culture my fantasy Egypt.</p><p></p><p>Natural disasters ensued after crucifixion and resurrection to godhood. "Egypt" is now a small bit player.</p><p></p><p>The country could be overrun with a variety of nasty things.</p><p></p><p>Carthage and the Ghouls</p><p></p><p>Rome's greatest enemy. What if Carthage uses an army of the undead? Carthaginians wouldn't like undead being in their city all the time. What if I play with geography a little bit and say this army actually resides in Egypt most of the time?</p><p> </p><p>The Egyptian mummies may not like Carthage's undead ruining their slumber....</p><p></p><p>Atlantis</p><p></p><p>I am reading the Stephen R. Lawhead book, Taliesin, and I really like the Atlantis culture. I think I will develop this sometime in the future.</p><p></p><p>The Cthulhu connection</p><p></p><p>England = Eihort</p><p>Rome and the Italian Peninsula = Hastur</p><p>Iberia = Nyarlathotep</p><p>Carthage = Mordiggian</p><p>Atlantis = Dagon</p><p></p><p>Races of Eyrie (the Known World of the "Mediterranean")</p><p></p><p>Germany = Gnomes</p><p>Scandinavia = Mountain Dwarves</p><p>Persia = None. Elves were forced from their ancestral home and live anywhere.</p><p>Huns = Orcs</p><p>Atlantis = Sea elves</p><p>Scotland = Celtic Wild Elves</p><p>Ireland = Giants</p><p></p><p>Religion of Eyrie</p><p></p><p>This is my weakest part, I think.</p><p></p><p>Iberia = Lothian zealots</p><p>Scandinavia = Dwarf version of Norse deities, called the Dwarf-Fathers</p><p>England = nominally Lothian, but raiders from Scandinavia are bringing the faith of the Dwarf-fathers to Londinium/Ptolus</p><p>Scotland = Celtic gods</p><p>Elves = Zoroastrian duality of god and evil "spirits", gradually assimilating to other faiths</p><p>France = Pillage, raid, kill, ask for forgiveness on "Sunday"</p><p></p><p></p><p>Churches in Eyrie</p><p></p><p>I really like how Eberron emphases churches, rather than specific gods, and alignment freedom. I can do this for most of my religions. Again, I don't want to get too carried away.</p></blockquote><p></p>
[QUOTE="ssampier, post: 5178516, member: 10205"] Danny your ideas make a lot of sense. Here's some very muddy ideas so far. I welcome thoughts and constructive criticism One and Many Gods I like that Ptolus shoves a Christian like savior deity to compete with the dozens of other gods. In Ptolus, that is Lothian. Lothian was a martyred saint who was crucified on a Ankh cross. In the Ptolus book things are different, but I figured I would make that culture my fantasy Egypt. Natural disasters ensued after crucifixion and resurrection to godhood. "Egypt" is now a small bit player. The country could be overrun with a variety of nasty things. Carthage and the Ghouls Rome's greatest enemy. What if Carthage uses an army of the undead? Carthaginians wouldn't like undead being in their city all the time. What if I play with geography a little bit and say this army actually resides in Egypt most of the time? The Egyptian mummies may not like Carthage's undead ruining their slumber.... Atlantis I am reading the Stephen R. Lawhead book, Taliesin, and I really like the Atlantis culture. I think I will develop this sometime in the future. The Cthulhu connection England = Eihort Rome and the Italian Peninsula = Hastur Iberia = Nyarlathotep Carthage = Mordiggian Atlantis = Dagon Races of Eyrie (the Known World of the "Mediterranean") Germany = Gnomes Scandinavia = Mountain Dwarves Persia = None. Elves were forced from their ancestral home and live anywhere. Huns = Orcs Atlantis = Sea elves Scotland = Celtic Wild Elves Ireland = Giants Religion of Eyrie This is my weakest part, I think. Iberia = Lothian zealots Scandinavia = Dwarf version of Norse deities, called the Dwarf-Fathers England = nominally Lothian, but raiders from Scandinavia are bringing the faith of the Dwarf-fathers to Londinium/Ptolus Scotland = Celtic gods Elves = Zoroastrian duality of god and evil "spirits", gradually assimilating to other faiths France = Pillage, raid, kill, ask for forgiveness on "Sunday" Churches in Eyrie I really like how Eberron emphases churches, rather than specific gods, and alignment freedom. I can do this for most of my religions. Again, I don't want to get too carried away. [/QUOTE]
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