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<blockquote data-quote="ssampier" data-source="post: 5186581" data-attributes="member: 10205"><p><strong>adventure idea (in story-form)</strong></p><p></p><p><strong>Watchers in the Woods</strong></p><p></p><p>Weird, eerie flashes of light and odd noises are seen in remote villages in Southeast Danan. Villagers report that the light and odd noises appeared mostly at night. Some villagers report seeing a small band of men disappear into the woods. One villager swears that one man had a yellow odd shaped tattoo on his face. Most villagers also report that the noises and light disappeared after that night.</p><p></p><p>In the Forest</p><p></p><p>Some distance in the forest, there is a unnatural clearing. Near the tree line is a body of a man in robes. The man has no tattoos on his face or otherwise. He has no weapons or armor. The man has a small black book with writing that you can't read or understand. </p><p></p><p>In the middle of the clearing is a strange black, metallic object. The metallic object is a perfect cube, but with round edges. Each side is 9 feet long.</p><p></p><p>The captain of the guards claims his guards did not find the body of the man the other night or the metallic object.</p><p></p><p>A strength DC of 40 is required to open one of the sides of the cube (it doesn't matter which side is opened). Inside is a pure black, shiny interior. The walls, ceiling, and floor seems to bend and flex at weird angles. Inside is pitch black darkness.</p><p></p><p>Your eyes adjust to the light and inside is a long room. The room contains the bodies of two illithids. One illithid is slumped on a black throne, of sorts. The other illithidis lying motionless on the floor*.</p><p></p><p>When you cast Detect Magic, the aura of the room nearly blinds you. As your come back you see now see thousands of glyphs on the floor, ceiling, and walls.</p><p></p><p>....</p><p></p><p>I'm going by the assumption that Cultist of the Yellow Sign and the mi-go don't like each other very much. Essentially the illithids, working with the mi-go, gated into this world, lost control of their vessels, and landed in the field. The mi-go survived, but the illithids died. The mi-go left to find help and no one could understand them. A few days later, the Cult of the Yellow Sign came to destroy the mi-go. The cult killed most of the mi-go, but one cultist got his brain surgically removed. The other cultists ran off. The book is simply a translation in an archaic script of the King of Yellow play. </p><p></p><p>I haven't decided how far I want to take this. I figure the PCs can take a whole host of options to decide what to do about the cube, how to translate the book, or just to ignore the whole thing. After a week of the cube appearance, most villagers will have signs of obvious non fatal poisoning; a la radiation sickness. A Cure Disease spell will cure the symptoms, but the disease can reappear.</p><p></p><p><span style="font-size: 9px">* I so wanted to close and lock all the doors and have a disembodied voice say, "I want to play a game."</span></p></blockquote><p></p>
[QUOTE="ssampier, post: 5186581, member: 10205"] [b]adventure idea (in story-form)[/b] [B]Watchers in the Woods[/B] Weird, eerie flashes of light and odd noises are seen in remote villages in Southeast Danan. Villagers report that the light and odd noises appeared mostly at night. Some villagers report seeing a small band of men disappear into the woods. One villager swears that one man had a yellow odd shaped tattoo on his face. Most villagers also report that the noises and light disappeared after that night. In the Forest Some distance in the forest, there is a unnatural clearing. Near the tree line is a body of a man in robes. The man has no tattoos on his face or otherwise. He has no weapons or armor. The man has a small black book with writing that you can't read or understand. In the middle of the clearing is a strange black, metallic object. The metallic object is a perfect cube, but with round edges. Each side is 9 feet long. The captain of the guards claims his guards did not find the body of the man the other night or the metallic object. A strength DC of 40 is required to open one of the sides of the cube (it doesn't matter which side is opened). Inside is a pure black, shiny interior. The walls, ceiling, and floor seems to bend and flex at weird angles. Inside is pitch black darkness. Your eyes adjust to the light and inside is a long room. The room contains the bodies of two illithids. One illithid is slumped on a black throne, of sorts. The other illithidis lying motionless on the floor*. When you cast Detect Magic, the aura of the room nearly blinds you. As your come back you see now see thousands of glyphs on the floor, ceiling, and walls. .... I'm going by the assumption that Cultist of the Yellow Sign and the mi-go don't like each other very much. Essentially the illithids, working with the mi-go, gated into this world, lost control of their vessels, and landed in the field. The mi-go survived, but the illithids died. The mi-go left to find help and no one could understand them. A few days later, the Cult of the Yellow Sign came to destroy the mi-go. The cult killed most of the mi-go, but one cultist got his brain surgically removed. The other cultists ran off. The book is simply a translation in an archaic script of the King of Yellow play. I haven't decided how far I want to take this. I figure the PCs can take a whole host of options to decide what to do about the cube, how to translate the book, or just to ignore the whole thing. After a week of the cube appearance, most villagers will have signs of obvious non fatal poisoning; a la radiation sickness. A Cure Disease spell will cure the symptoms, but the disease can reappear. [SIZE=1]* I so wanted to close and lock all the doors and have a disembodied voice say, "I want to play a game."[/SIZE] [/QUOTE]
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