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<blockquote data-quote="ptolemy18" data-source="post: 2525605" data-attributes="member: 24970"><p>The question about "social advancement" is interesting. By default, most RPG settings are sort of perpetually frozen in time -- waiting to be played!! yeah!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> -- and don't really talk much about past history, let alone what might happen to the campaign world in the future.</p><p></p><p>There's nothing wrong with this... but on the other hand, the original archetypal D&D source material, LORD OF THE RINGS, has a completely mapped-out history leading from the dawn of time 'till the future after all the bad guys have been beaten... (Of course, it doesn't go into boring details such as what happened to the hobbits and dwarves after the elves sailed to the west... etc. etc.)</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 2525605, member: 24970"] The question about "social advancement" is interesting. By default, most RPG settings are sort of perpetually frozen in time -- waiting to be played!! yeah!! ;) -- and don't really talk much about past history, let alone what might happen to the campaign world in the future. There's nothing wrong with this... but on the other hand, the original archetypal D&D source material, LORD OF THE RINGS, has a completely mapped-out history leading from the dawn of time 'till the future after all the bad guys have been beaten... (Of course, it doesn't go into boring details such as what happened to the hobbits and dwarves after the elves sailed to the west... etc. etc.) Jason [/QUOTE]
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