I don’t think the zombies, as presented, in the Monster Manual are very threatening. They certainly are not as threatening as the cannibalistic zombies of one of George Romero’s movies.
That said, I don’t think the zombie presented need a major overhaul, just some suitable tweaking.
First, they hunt, kill and eat members of living races but not animals and they can determine the difference between the living and the dead.
Second, while dead and “all messed up” they have nominal problem solving skills; such as climbing ladders, opening doors and smashing through what they knew in life to be a false wall.
Third, they do not decompose or at least decompose at a greatly reduced rate of speed.
Fourth, Damage to the brain will “kill” one.
Fifth, a bite attack will always be fatal in a few days unless treated magically.
I am attempting to work this out in game terms.
What are your thoughts?
That said, I don’t think the zombie presented need a major overhaul, just some suitable tweaking.
First, they hunt, kill and eat members of living races but not animals and they can determine the difference between the living and the dead.
Second, while dead and “all messed up” they have nominal problem solving skills; such as climbing ladders, opening doors and smashing through what they knew in life to be a false wall.
Third, they do not decompose or at least decompose at a greatly reduced rate of speed.
Fourth, Damage to the brain will “kill” one.
Fifth, a bite attack will always be fatal in a few days unless treated magically.
I am attempting to work this out in game terms.
What are your thoughts?