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Roofwalker and Boots of Landing
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<blockquote data-quote="Iku Rex" data-source="post: 4571983" data-attributes="member: 752"><p>To answer the question in the OP:</p><p></p><p>With Roofwalker you take damage as if you dropped "20 fewer feet than you actually did"</p><p></p><p>The Landing armor property (+4000) lets you "ignore any damage from the first 60 feet of a fall". </p><p></p><p>When wearing Boots of Landing (500 gp) you "take 2 fewer dice of damage from the fall than normal".</p><p></p><p>If you fall 110 ft. you take damage as if you had fallen (110-20) 90 ft. because of Roofwalker. Then you "ignore any damage" from the first 60 ft. of the fall, leaving you with the damage from a (90-60) 30 ft. fall. Normally you'd take 3d6 damage now, but you take "2 fewer dice" than normal, so 1d6 damage total. They all stack.</p><p></p><p>I don't think tumble would stack with jump though, based strictly on the wording in the skills. They both modify the distance you "really"/"actually" fell/dropped. </p><p></p><p>(Arguably the rules distinguish between "falling" and "dropping" in the jump rules. That would prevent Landing or Boots of Landing from triggering on a "drop", since they work on a "fall". I don't think that's the intent though.)</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 4571983, member: 752"] To answer the question in the OP: With Roofwalker you take damage as if you dropped "20 fewer feet than you actually did" The Landing armor property (+4000) lets you "ignore any damage from the first 60 feet of a fall". When wearing Boots of Landing (500 gp) you "take 2 fewer dice of damage from the fall than normal". If you fall 110 ft. you take damage as if you had fallen (110-20) 90 ft. because of Roofwalker. Then you "ignore any damage" from the first 60 ft. of the fall, leaving you with the damage from a (90-60) 30 ft. fall. Normally you'd take 3d6 damage now, but you take "2 fewer dice" than normal, so 1d6 damage total. They all stack. I don't think tumble would stack with jump though, based strictly on the wording in the skills. They both modify the distance you "really"/"actually" fell/dropped. (Arguably the rules distinguish between "falling" and "dropping" in the jump rules. That would prevent Landing or Boots of Landing from triggering on a "drop", since they work on a "fall". I don't think that's the intent though.) [/QUOTE]
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Roofwalker and Boots of Landing
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