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General Tabletop Discussion
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Room Description in RPGs
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<blockquote data-quote="ExploderWizard" data-source="post: 4606559" data-attributes="member: 66434"><p>Oh yeah those were a laugh a minute. </p><p> </p><p> </p><p>" The door opens, revealing a large room beyond. The room is 40 feet wide and 40 feet long. You can see another door across from you on the North wall. The door is in the center of the wall. The room is sparsely furnished. There is a bed in the Northeast corner of the room, it is unmade and dirty looking. There is a small table next to the bed. Upon the table are a pitcher and a large bowl. A large wooden chest sits against the center of the West wall. The chest is fashioned out of some type of dark wood and is banded by wide strips of iron. The chest does not appear to have any external latch or lock. </p><p> </p><p>The center of the room is dominated by a large circular table surrounded by several semi-circular matching benches. Upon the table are several flagons, numerous cards, and a pile of clothing and various pieces of armor.</p><p>Seated at these benches are seven large pig-faced humanoids. Several of the humanoids are wearing leather armor, a few appear to be wearing undergarments, and one is naked. The humanoids look up in suprise as the door is opened".</p><p> </p><p>Kind of like that. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p> </p><p>There was a review of a product in Dragon Magazine #99 that featured room descriptions. It was about dividing up descriptive elements based on a quick glance (major features, creatures, threats), a normal observation ( standard contents), and a detailed search ( not-so obvious features). I'm gonna have to dig up that issue and give it a look again, it was very entertaining as I recall.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4606559, member: 66434"] Oh yeah those were a laugh a minute. " The door opens, revealing a large room beyond. The room is 40 feet wide and 40 feet long. You can see another door across from you on the North wall. The door is in the center of the wall. The room is sparsely furnished. There is a bed in the Northeast corner of the room, it is unmade and dirty looking. There is a small table next to the bed. Upon the table are a pitcher and a large bowl. A large wooden chest sits against the center of the West wall. The chest is fashioned out of some type of dark wood and is banded by wide strips of iron. The chest does not appear to have any external latch or lock. The center of the room is dominated by a large circular table surrounded by several semi-circular matching benches. Upon the table are several flagons, numerous cards, and a pile of clothing and various pieces of armor. Seated at these benches are seven large pig-faced humanoids. Several of the humanoids are wearing leather armor, a few appear to be wearing undergarments, and one is naked. The humanoids look up in suprise as the door is opened". Kind of like that. :lol: There was a review of a product in Dragon Magazine #99 that featured room descriptions. It was about dividing up descriptive elements based on a quick glance (major features, creatures, threats), a normal observation ( standard contents), and a detailed search ( not-so obvious features). I'm gonna have to dig up that issue and give it a look again, it was very entertaining as I recall. [/QUOTE]
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