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General Tabletop Discussion
*Pathfinder & Starfinder
Rope bridge mechanics?
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<blockquote data-quote="Lord Zardoz" data-source="post: 4774808" data-attributes="member: 704"><p>3rd Edition:</p><p></p><p>Rope has X HP, standard hardness.</p><p></p><p>Balance check of DC 10 if intact, add 5 for each upper rope cut, Add 10 if either of the 'lower ropes' is cut (assuming 4 ropes), or call for immediate chance of falling (DC 20 Acrobatics check to hold on).</p><p></p><p>Difficult terrain cost of 2 per 5 foot square if intact. 3 per 5 foot square otherwise.</p><p></p><p>Allow Opposed Str check vs Balance for someone to try to shake another person off by shaking the ropes.</p><p></p><p>4th Edition:</p><p>Use reasonable AC / Fort / Ref, HP for rope. Attacks vs Will do nothing.</p><p>Difficult terrain of either 2/1 or 3/1 as above</p><p>Acrobatics check to allow normal movement. add 5 for each upper rope cut, Add 10 if either of the 'lower ropes' is cut (assuming 4 ropes), or call for immediate chance of falling (DC 20 Acrobatics check to hold on).</p><p>Str vs Reflex attack to shake someone off the bridge. -4 to Ref if hanging on.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4774808, member: 704"] 3rd Edition: Rope has X HP, standard hardness. Balance check of DC 10 if intact, add 5 for each upper rope cut, Add 10 if either of the 'lower ropes' is cut (assuming 4 ropes), or call for immediate chance of falling (DC 20 Acrobatics check to hold on). Difficult terrain cost of 2 per 5 foot square if intact. 3 per 5 foot square otherwise. Allow Opposed Str check vs Balance for someone to try to shake another person off by shaking the ropes. 4th Edition: Use reasonable AC / Fort / Ref, HP for rope. Attacks vs Will do nothing. Difficult terrain of either 2/1 or 3/1 as above Acrobatics check to allow normal movement. add 5 for each upper rope cut, Add 10 if either of the 'lower ropes' is cut (assuming 4 ropes), or call for immediate chance of falling (DC 20 Acrobatics check to hold on). Str vs Reflex attack to shake someone off the bridge. -4 to Ref if hanging on. END COMMUNICATION [/QUOTE]
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Rope bridge mechanics?
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