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General Tabletop Discussion
*Pathfinder & Starfinder
Rope Trick: any advances?
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<blockquote data-quote="mvincent" data-source="post: 3876209" data-attributes="member: 27034"><p>At levels where forbiddance is common, most adventurers keep all there gear in such containers. Since forbiddance is permanent, useful* and covers a significant area, some PC's (and their opponents) can spend large amounts of time in them. It can be a huge pain for the DM and players to remember what they have access to during these times (trust me on this... I've tried... it just wasn't worth it).</p><p></p><p>Just put an (appropriately leveled) archer in such an environment and you'll see what I mean... suddenly having no access to his efficient quiver can really cause him grief.</p><p></p><p>* <em><span style="font-size: 9px">It's one of the few deterants to the "scry and fry" tactic.</span></em></p></blockquote><p></p>
[QUOTE="mvincent, post: 3876209, member: 27034"] At levels where forbiddance is common, most adventurers keep all there gear in such containers. Since forbiddance is permanent, useful* and covers a significant area, some PC's (and their opponents) can spend large amounts of time in them. It can be a huge pain for the DM and players to remember what they have access to during these times (trust me on this... I've tried... it just wasn't worth it). Just put an (appropriately leveled) archer in such an environment and you'll see what I mean... suddenly having no access to his efficient quiver can really cause him grief. * [I][SIZE=1]It's one of the few deterants to the "scry and fry" tactic.[/SIZE][/I] [/QUOTE]
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Rope Trick: any advances?
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