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Rotating DMs?
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<blockquote data-quote="jasper" data-source="post: 7536056" data-attributes="member: 277"><p>JASPER HEAD STARTS SPINNING. OH MY GAWD. BLOOD ON THE WALLS!</p><p>I NOW TAKE TO DARK AND FORBIDDEN PASS BACK TO 3.5 BACK TO 3. BACK TO 2E. AND YOU ARRIVED AT YOUR DOOM. JASPER'S 1E GROUP. </p><p>7 players 6 DMs. No waiting for the game. No completing a game either. We would play almost every Friday and Saturday about 7PM to 11:30PM. Lots had a midnight curfew on the weekends. Do some research. Look at all the modules published before June of 1982. Now we played in them lots of time. Our set up was generally</p><p>Week 1 Able runs on Friday. Then Baker on Sat. </p><p>Week 2 Chappie runs on Friday. The Doggie on Sat.</p><p>Week 3 Echo runs on Friday. Then Jasper on Sat. </p><p>Sometimes we had two dms running the same module. Factor in Other than D&D activities and you see the time frame gets long. </p><p> JASPER'S 1E GROUP COMPLETED ONLY TWO MODULES With the same dm from OCT 80- MAY 82 .</p><p>You scream. You fall forward in time. Into 2E and 3E. Jasper now has a house. But his normal group was compose of military, college, parents with kids, and most belong to the same other hobby (SCA). Some of the dms were doing homebrew adventurers. And we generally went 3 to 4 weeks under the same DM. I finished Sunless Citadel and Forge of Fury. We were also branching out to other systems.</p><p>You scream again and again. insert jasper mad laughter.</p><p>Falling forward again. To 3.5. Mostly the same members of the 3E. But we were older and other non D&D activites would take over. I think at the end we had 2 DMs doing 3.5 E. One was doing Gurps. I was doing traveler T20 system.</p><p>You scream. Jasper screams. We all scream for Ice Cream.</p><p>You fall forward to this line in this post.</p><p>If you were going to multiple DMs. Just do short under 20 hour to complete one shots. But you could take other people's advice. </p><p>Jasper giggles. Wiggles. and Ziggles.</p></blockquote><p></p>
[QUOTE="jasper, post: 7536056, member: 277"] JASPER HEAD STARTS SPINNING. OH MY GAWD. BLOOD ON THE WALLS! I NOW TAKE TO DARK AND FORBIDDEN PASS BACK TO 3.5 BACK TO 3. BACK TO 2E. AND YOU ARRIVED AT YOUR DOOM. JASPER'S 1E GROUP. 7 players 6 DMs. No waiting for the game. No completing a game either. We would play almost every Friday and Saturday about 7PM to 11:30PM. Lots had a midnight curfew on the weekends. Do some research. Look at all the modules published before June of 1982. Now we played in them lots of time. Our set up was generally Week 1 Able runs on Friday. Then Baker on Sat. Week 2 Chappie runs on Friday. The Doggie on Sat. Week 3 Echo runs on Friday. Then Jasper on Sat. Sometimes we had two dms running the same module. Factor in Other than D&D activities and you see the time frame gets long. JASPER'S 1E GROUP COMPLETED ONLY TWO MODULES With the same dm from OCT 80- MAY 82 . You scream. You fall forward in time. Into 2E and 3E. Jasper now has a house. But his normal group was compose of military, college, parents with kids, and most belong to the same other hobby (SCA). Some of the dms were doing homebrew adventurers. And we generally went 3 to 4 weeks under the same DM. I finished Sunless Citadel and Forge of Fury. We were also branching out to other systems. You scream again and again. insert jasper mad laughter. Falling forward again. To 3.5. Mostly the same members of the 3E. But we were older and other non D&D activites would take over. I think at the end we had 2 DMs doing 3.5 E. One was doing Gurps. I was doing traveler T20 system. You scream. Jasper screams. We all scream for Ice Cream. You fall forward to this line in this post. If you were going to multiple DMs. Just do short under 20 hour to complete one shots. But you could take other people's advice. Jasper giggles. Wiggles. and Ziggles. [/QUOTE]
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