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Rotating DMs?
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<blockquote data-quote="ArwensDaughter" data-source="post: 7536331" data-attributes="member: 6804968"><p>We sort of did this. I’ve been DMing what is intended to be a weekly game at the local library. Last year, if I had to be away that day, one of the players would fill in as my backup DM. I was running published adventures (first Tier 1 SKT AL modules, then TOA). My backup much prefers to write his own adventures, but he would write one shots that fit into the storyline we were doing; When we were hex crawling, he’d often have a one shot waiting in the wings that could be dropped in whenever. Our DM styles were quite different. A couple of times I was able to get there late and play at the table, and his style always reminds me of Mercer. I’m not nearly as good at role play as he is. He’s far more generous than I am with magic items. He even created a homebrew specifically for one of the characters that is pretty OP; but, that player is not often there, and even when he is, he forgets to use it, so it hasn’t been an issue. We stayed in pretty close communication, and it seemed to work well. Unforunately, he got a part-time job last spring, and this fall they gave him an afternoon/even shift on the night of our weekly game. For various IRL reasons, I can’t change the day of the game, so if I can’t be there, we can’t meet. (In all truth, everybody’s schedules got busier—all the players are in high school or middle school, and the older they get, the busier their schedules.</p><p></p><p>I think it worked for us because I was clearly in charge, he was a fill in, we both seemed o.k. with our different styles, and the game was designed as a drop-in.</p></blockquote><p></p>
[QUOTE="ArwensDaughter, post: 7536331, member: 6804968"] We sort of did this. I’ve been DMing what is intended to be a weekly game at the local library. Last year, if I had to be away that day, one of the players would fill in as my backup DM. I was running published adventures (first Tier 1 SKT AL modules, then TOA). My backup much prefers to write his own adventures, but he would write one shots that fit into the storyline we were doing; When we were hex crawling, he’d often have a one shot waiting in the wings that could be dropped in whenever. Our DM styles were quite different. A couple of times I was able to get there late and play at the table, and his style always reminds me of Mercer. I’m not nearly as good at role play as he is. He’s far more generous than I am with magic items. He even created a homebrew specifically for one of the characters that is pretty OP; but, that player is not often there, and even when he is, he forgets to use it, so it hasn’t been an issue. We stayed in pretty close communication, and it seemed to work well. Unforunately, he got a part-time job last spring, and this fall they gave him an afternoon/even shift on the night of our weekly game. For various IRL reasons, I can’t change the day of the game, so if I can’t be there, we can’t meet. (In all truth, everybody’s schedules got busier—all the players are in high school or middle school, and the older they get, the busier their schedules. I think it worked for us because I was clearly in charge, he was a fill in, we both seemed o.k. with our different styles, and the game was designed as a drop-in. [/QUOTE]
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