Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
ROTG: Making Magic Items (Part seven)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trainz" data-source="post: 1970808" data-attributes="member: 2122"><p>So we have the final installment on Making Magic Items:</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/rg/20050118a" target="_blank">http://www.wizards.com/default.asp?x=dnd/rg/20050118a</a></p><p></p><p>Things of note (IMO):</p><p></p><p></p><p></p><p>This sets a nice precedent on pricing stuff that can be problematic.</p><p></p><p>One thing that came up IMC (epic, a year ago), is a <em>vest of greater heroism</em>, always active. This in effect gives a +4 to hit, saves, skills, and immunity to fear (we decided to ignore the temporary hit points stuff for this item). At the time, I had no reference for how to price this item, so I followed the much sensible rule of "How much are you <em>ready</em> to pay for it", and arbitrarily set it at 600,000 g.p..</p><p></p><p>According to Skip, it's better to figure out what those pluses entail and ignore the base spell. SO... </p><p></p><p>+4 to hit: bonus squared x 2000: 32,000. Doesn't provide +4 damage, so half, but since it is stackable with regular sword bonus (and other standard bonuses such as bulls strength), it's a tad better, so let's just shave off 25%, which leaves 24,000 g.p.</p><p></p><p>+4 saves: bonus squared x 1000, but stacks with vest or cloak of resistance, AND it is an additional power, so I'll triple that: 48,000 g.p.</p><p></p><p>+4 skills: that's a rough one because it has a much bigger effect on a rogue than on a fighter. For a single skill it would be 4x4x100 or 1600, for the second skill I could add 50% more on the 1600, or 2400, and I could arbitrarily decide to calculate it for 10 skills (this bonus also applies on untrained skill checks), or (2400x9)+1600, or 23,200. </p><p></p><p>Immunity to fear: for this one, I am at a loss, but being immune to fear is more or less as good as having <em> freedom of movement</em> active at all times (ring of freedom of movement), so I'll base myself on the ring's price. I would MUCH rather have freedom of movement active all the time than being immune to fear, so I won't double this one: 40,000 g.p.</p><p></p><p>The <em>vest of greater heroism</em> thus comes at a total of 135,200 g.p., caster level 12th.</p><p></p><p>Makes any sense ? ? ?</p></blockquote><p></p>
[QUOTE="Trainz, post: 1970808, member: 2122"] So we have the final installment on Making Magic Items: [url]http://www.wizards.com/default.asp?x=dnd/rg/20050118a[/url] Things of note (IMO): This sets a nice precedent on pricing stuff that can be problematic. One thing that came up IMC (epic, a year ago), is a [i]vest of greater heroism[/i], always active. This in effect gives a +4 to hit, saves, skills, and immunity to fear (we decided to ignore the temporary hit points stuff for this item). At the time, I had no reference for how to price this item, so I followed the much sensible rule of "How much are you [i]ready[/i] to pay for it", and arbitrarily set it at 600,000 g.p.. According to Skip, it's better to figure out what those pluses entail and ignore the base spell. SO... +4 to hit: bonus squared x 2000: 32,000. Doesn't provide +4 damage, so half, but since it is stackable with regular sword bonus (and other standard bonuses such as bulls strength), it's a tad better, so let's just shave off 25%, which leaves 24,000 g.p. +4 saves: bonus squared x 1000, but stacks with vest or cloak of resistance, AND it is an additional power, so I'll triple that: 48,000 g.p. +4 skills: that's a rough one because it has a much bigger effect on a rogue than on a fighter. For a single skill it would be 4x4x100 or 1600, for the second skill I could add 50% more on the 1600, or 2400, and I could arbitrarily decide to calculate it for 10 skills (this bonus also applies on untrained skill checks), or (2400x9)+1600, or 23,200. Immunity to fear: for this one, I am at a loss, but being immune to fear is more or less as good as having [i] freedom of movement[/i] active at all times (ring of freedom of movement), so I'll base myself on the ring's price. I would MUCH rather have freedom of movement active all the time than being immune to fear, so I won't double this one: 40,000 g.p. The [i]vest of greater heroism[/i] thus comes at a total of 135,200 g.p., caster level 12th. Makes any sense ? ? ? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
ROTG: Making Magic Items (Part seven)
Top