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<blockquote data-quote="Tolen Mar" data-source="post: 2231067" data-attributes="member: 1295"><p>*wipes the egg from his face*</p><p></p><p>Well that was a mistake, wasnt it? (I keep forgetting Ambi got nerfed. Shows what edition I've been playing lately.)</p><p></p><p>Ok, so you dont need ambi. And yes, TWD is NOT necesary to pull off a TWF fighter. However, if you are going to create such a fighter, then it is part and parcel of the concept.</p><p></p><p>Now, I did not say that PS gives me a BONUS when I take it, I said it gives a BENEFIT; which is the negation of an archer vs. melee penalty. I have also siad that PS doesn't go the distance. Until I have a PS that lets me accurately hit someone in a grapple, I wont be satisfied with either.</p><p></p><p>Now, For those who say that negating a penalty is not worth keeping a feat over, think about TWF. Even if you go with a light weapon and TWF it still doesnt negate the penalty. PS at least covers the whole thing, unlike the other one which only lessens it a bit. Personally, I still dont see the benefit of two weapons when Im still going to be wielding them to less effect than someone with one even after taking the feats needed to make it work.</p><p></p><p>And in regards to the light weapons thing: Yeah, there are ways to beef up a light weapon to make it do a reasonable amount of damage. I never said there werent. But at the same time, its expensive enough getting one weapon enhanced to a useful point, let alone two of them. And there will still be a difference in damage. I guess I just like parity where I can find it. (And yes, you can take ANOTHER feat to allow two same-sized weapons, but then, thats the basis of my whole anti-TWF argument; needing more feats to pull it off properly.)</p><p></p><p>So there you have it...I admit I was wrong. Even I cant be right all the time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(And Wulf...how about an alliance...next round Ill help kill PS if you promise to help kill TWF. Deal?)</p></blockquote><p></p>
[QUOTE="Tolen Mar, post: 2231067, member: 1295"] *wipes the egg from his face* Well that was a mistake, wasnt it? (I keep forgetting Ambi got nerfed. Shows what edition I've been playing lately.) Ok, so you dont need ambi. And yes, TWD is NOT necesary to pull off a TWF fighter. However, if you are going to create such a fighter, then it is part and parcel of the concept. Now, I did not say that PS gives me a BONUS when I take it, I said it gives a BENEFIT; which is the negation of an archer vs. melee penalty. I have also siad that PS doesn't go the distance. Until I have a PS that lets me accurately hit someone in a grapple, I wont be satisfied with either. Now, For those who say that negating a penalty is not worth keeping a feat over, think about TWF. Even if you go with a light weapon and TWF it still doesnt negate the penalty. PS at least covers the whole thing, unlike the other one which only lessens it a bit. Personally, I still dont see the benefit of two weapons when Im still going to be wielding them to less effect than someone with one even after taking the feats needed to make it work. And in regards to the light weapons thing: Yeah, there are ways to beef up a light weapon to make it do a reasonable amount of damage. I never said there werent. But at the same time, its expensive enough getting one weapon enhanced to a useful point, let alone two of them. And there will still be a difference in damage. I guess I just like parity where I can find it. (And yes, you can take ANOTHER feat to allow two same-sized weapons, but then, thats the basis of my whole anti-TWF argument; needing more feats to pull it off properly.) So there you have it...I admit I was wrong. Even I cant be right all the time. :) (And Wulf...how about an alliance...next round Ill help kill PS if you promise to help kill TWF. Deal?) [/QUOTE]
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