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<blockquote data-quote="Wild Gazebo" data-source="post: 2196537" data-attributes="member: 24413"><p>I think a lot of these decisions are really based on play style rather than game design. Even though I would like to say I chose Leadership because it was poorly designed I have to admit to myself that I am more of a roleplay intensive gamer who chooses strange feats to fit a concept...including a wizard who wields a large halberd at first level. So, a lot of these powergame mentalities concerning: well why would you do this....when this is more effective really just seems silly to me. In fact, I think I have used every feat that has been voted off...and have been baffled by a couple of them. So, it realy just comes down to how you approach things...as a DM, PC, or simply play style.</p><p></p><p>Hope that clears things up for ya. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wild Gazebo, post: 2196537, member: 24413"] I think a lot of these decisions are really based on play style rather than game design. Even though I would like to say I chose Leadership because it was poorly designed I have to admit to myself that I am more of a roleplay intensive gamer who chooses strange feats to fit a concept...including a wizard who wields a large halberd at first level. So, a lot of these powergame mentalities concerning: well why would you do this....when this is more effective really just seems silly to me. In fact, I think I have used every feat that has been voted off...and have been baffled by a couple of them. So, it realy just comes down to how you approach things...as a DM, PC, or simply play style. Hope that clears things up for ya. :) [/QUOTE]
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