Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Round-Robin DMing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gilladian" data-source="post: 2399050" data-attributes="member: 2093"><p>I recently dropped out of a game that was run this way. Dropping out had little to do with the game situation; it was life in general.</p><p></p><p>We played for about 4 years, with various people coming and going. Our first campaign was the most successful; in it, each person had a world that was "theirs" that was connected to the "home world" by a gate. The whole game consisted of chasing a halfling theif who had stolen a "gate cube" and created all the gates. We needed to get the cube back and seal the gates so the evil armies coming from several of the new worlds could be stopped. </p><p></p><p>It was loads of fun. We finally ended the campaign at 12th level, because it was too hard to create good, short adventures at that level (we rotated DM's about every 3-4 weeks and only played 3 hour sessions). </p><p></p><p>Since then, we have done two other campaigns; one lasted from 1st to about 8th level and then died when several people left the group; we started over and had gotten to 3rd level when I had to leave. In that game, we had taken over a pirate ship and were sailing from island to island seeking a place to establish ourselves. </p><p></p><p>It seems to me there was one other game before the long campaign, which was going on when I joined the group, and lasted to about 8th level - we were doing forge of fury when I came in, and then went on to another module; the idea there was that it was a game to teach new dm's how to run - we'd be assigned a section of the module to read and run, trying to blend in with the other dm's style and method.</p><p></p><p>It worked, but really only because the "head gm" put in a lot of work; he wanted enough decent GM's to run games at his shop - so he trained them himself.</p><p></p><p>Gilladian</p></blockquote><p></p>
[QUOTE="Gilladian, post: 2399050, member: 2093"] I recently dropped out of a game that was run this way. Dropping out had little to do with the game situation; it was life in general. We played for about 4 years, with various people coming and going. Our first campaign was the most successful; in it, each person had a world that was "theirs" that was connected to the "home world" by a gate. The whole game consisted of chasing a halfling theif who had stolen a "gate cube" and created all the gates. We needed to get the cube back and seal the gates so the evil armies coming from several of the new worlds could be stopped. It was loads of fun. We finally ended the campaign at 12th level, because it was too hard to create good, short adventures at that level (we rotated DM's about every 3-4 weeks and only played 3 hour sessions). Since then, we have done two other campaigns; one lasted from 1st to about 8th level and then died when several people left the group; we started over and had gotten to 3rd level when I had to leave. In that game, we had taken over a pirate ship and were sailing from island to island seeking a place to establish ourselves. It seems to me there was one other game before the long campaign, which was going on when I joined the group, and lasted to about 8th level - we were doing forge of fury when I came in, and then went on to another module; the idea there was that it was a game to teach new dm's how to run - we'd be assigned a section of the module to read and run, trying to blend in with the other dm's style and method. It worked, but really only because the "head gm" put in a lot of work; he wanted enough decent GM's to run games at his shop - so he trained them himself. Gilladian [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Round-Robin DMing
Top