Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Round Robin GM'ing - D&D 3.5 - Friday 2:00 to 6:00p
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="der_kluge" data-source="post: 3511395" data-attributes="member: 945"><p>This is what generally happens: When the die is rolled to determine who starts the game (the hardest part) sometimes people will just say "I'm not comfortable doing that", and since it's a game, and not a jury trial, we either just roll again, or look for volunteers. Sometimes people get excited about wanting to start, and if just one person wants to start, we'll let them start.</p><p></p><p>As for being next in the rotation, there are a lot of ways you can handle that.</p><p></p><p>After about a single rotation around the table, most people figure out pretty quickly that the best (most self-gratifying) way to allocate their 15 minutes is through story advancement. That's harder, but more rewarding. Both from a story standpoint, and from a DM'ing standpoint. It's the most fun, since 15 minutes of combat can pass fairly quickly, and then someone is calling "time" on you at 30 minutes, and all you've contributed to the story was a battle with a bunch of orcs. Ok, but not the best way to spend your 30 minutes.</p><p></p><p>People new to the experience (and there's nothing wrong with this) often just toss in another random encounter. Just about anyone with even a modicum of DM'ing experience could randomly pick an appropriate monster in the MM and toss it at the party without much difficulty. "Let's see, the party is 5th level, they're in the forest... um Ettin!", and then you can spend 15 minutes in Ettin combat, and then pass after that.</p><p></p><p>I, OTOH, have been known to completely dismiss combat outright, even when handed to me prior to passing. At an NC game day years ago, Belen had several "blood golems" rise up out of pools of blood threatening the party who was trying to proceed - and then promptly passed to me to "deal" with his blood golems. But I showed him - I gave them all 1 hit point, and had them die (explode in a violent spray of blood) with even the slightest hit. Two minutes later (and a party completely drenched in blood), I was able to proceed with the plot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="der_kluge, post: 3511395, member: 945"] This is what generally happens: When the die is rolled to determine who starts the game (the hardest part) sometimes people will just say "I'm not comfortable doing that", and since it's a game, and not a jury trial, we either just roll again, or look for volunteers. Sometimes people get excited about wanting to start, and if just one person wants to start, we'll let them start. As for being next in the rotation, there are a lot of ways you can handle that. After about a single rotation around the table, most people figure out pretty quickly that the best (most self-gratifying) way to allocate their 15 minutes is through story advancement. That's harder, but more rewarding. Both from a story standpoint, and from a DM'ing standpoint. It's the most fun, since 15 minutes of combat can pass fairly quickly, and then someone is calling "time" on you at 30 minutes, and all you've contributed to the story was a battle with a bunch of orcs. Ok, but not the best way to spend your 30 minutes. People new to the experience (and there's nothing wrong with this) often just toss in another random encounter. Just about anyone with even a modicum of DM'ing experience could randomly pick an appropriate monster in the MM and toss it at the party without much difficulty. "Let's see, the party is 5th level, they're in the forest... um Ettin!", and then you can spend 15 minutes in Ettin combat, and then pass after that. I, OTOH, have been known to completely dismiss combat outright, even when handed to me prior to passing. At an NC game day years ago, Belen had several "blood golems" rise up out of pools of blood threatening the party who was trying to proceed - and then promptly passed to me to "deal" with his blood golems. But I showed him - I gave them all 1 hit point, and had them die (explode in a violent spray of blood) with even the slightest hit. Two minutes later (and a party completely drenched in blood), I was able to proceed with the plot. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Round Robin GM'ing - D&D 3.5 - Friday 2:00 to 6:00p
Top