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Roundabout Charge
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<blockquote data-quote="Taed" data-source="post: 5183710" data-attributes="member: 89454"><p>While on the topic, a drop-in barbarian to our group killed a baddie and then said that he was using Swift Charge to attack another baddie that was adjacent. He said it was OK, but on reading it after the session, I see why he thought that way, but I won't allow it again. It says "Trigger: Your attack reduces an enemy to 0 hit points. Effect: You charge an enemy."</p><p></p><p>The confusion, as I see it, is that it should read more like "Effect: If possible, you may charge an enemy." Or something that makes it clear that you still have to meet the rules about charging.</p><p></p><p>Does anyone think that the rules of charging don't need to be met for Swift Charge?</p><p></p><p>Are there other rules that are written that way -- that make it sound like you can do something regardless (probably as an effect or reaction), but you still have to meet other conditions? Or are there ones written that way that override the conditions?</p></blockquote><p></p>
[QUOTE="Taed, post: 5183710, member: 89454"] While on the topic, a drop-in barbarian to our group killed a baddie and then said that he was using Swift Charge to attack another baddie that was adjacent. He said it was OK, but on reading it after the session, I see why he thought that way, but I won't allow it again. It says "Trigger: Your attack reduces an enemy to 0 hit points. Effect: You charge an enemy." The confusion, as I see it, is that it should read more like "Effect: If possible, you may charge an enemy." Or something that makes it clear that you still have to meet the rules about charging. Does anyone think that the rules of charging don't need to be met for Swift Charge? Are there other rules that are written that way -- that make it sound like you can do something regardless (probably as an effect or reaction), but you still have to meet other conditions? Or are there ones written that way that override the conditions? [/QUOTE]
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