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<blockquote data-quote="Vendetta" data-source="post: 1976733" data-attributes="member: 14961"><p><strong><span style="color: Sienna">"Me says we kilt 'em all! Go off onna each squad one by one!"</span></strong> The dwarf growls with an eerie grin on his face.</p><p></p><p><span style="color: DarkGreen">"We should just sneak past all of this and get to Enberton..." </span> The halfling begins.</p><p></p><p><span style="color: Sienna"><strong>"YE COWARD!"</strong></span> The dwarf roars... too loudly.</p><p></p><p>All eyes turn to the kobold captain, including Krueger who realizes too late his mistake. The kobold captain turns your direction and draws his sword, eyes wide and looking frantically for an attacker. There is an awkward moment when it is obvious that the captain cannot see you. He calls out and Jaeden translates that he's calling his squads back. At this, the dwarf pulls his axe and charges out toward the Kobold.</p><p></p><p><strong><span style="color: Sienna">"BY THA BEARD O' OBERON, PREPARE TA FACE YER WENCH GOD! YE AGAINST ME, DRIP, ALONE HERE AN' NOW!" </span> </strong> He shouts. The much smaller kobold has a moment of fearful recognition but sets himself for the charge.</p><p></p><p style="text-align: center">----------------------------===========((OOC))===========----------------------------</p><p></p><p>Ah, the joys of having NPCs running with your party.</p><p></p><p>From your vantage point at this moment, you cannot see the "field of battle" very well. There are several trees and many shrubs between you and the Kobold captain to get a good lay of the land. You can tell there is a decent amount of space though, some kind of small clearing, to have fit so many kobolds. (Even if they are so small) You are not sure how bit the clearing is but a safe bet is that it is at least 30 feet by 40 feet wide, probably bigger. There are plenty of trees further up where ranged attackers can hide and fire from a distance and you are about 50 feet away through bad terrain. The dwarf will not get to the Kobold captain this round. How far away the kobold squads are is unknown to you. at the outset of the captain's call, you do not hear any return call from the kobolds and you've not yet seen any returning... but that's just been a couple seconds of time that has passed. </p><p></p><p>Please post your actions for the next six seconds (a combat round, regardless of whether you go into combat)</p></blockquote><p></p>
[QUOTE="Vendetta, post: 1976733, member: 14961"] [B][COLOR=Sienna]"Me says we kilt 'em all! Go off onna each squad one by one!"[/COLOR][/B] The dwarf growls with an eerie grin on his face. [COLOR=DarkGreen]"We should just sneak past all of this and get to Enberton..." [/COLOR] The halfling begins. [COLOR=Sienna][B]"YE COWARD!"[/B][/COLOR] The dwarf roars... too loudly. All eyes turn to the kobold captain, including Krueger who realizes too late his mistake. The kobold captain turns your direction and draws his sword, eyes wide and looking frantically for an attacker. There is an awkward moment when it is obvious that the captain cannot see you. He calls out and Jaeden translates that he's calling his squads back. At this, the dwarf pulls his axe and charges out toward the Kobold. [B][COLOR=Sienna]"BY THA BEARD O' OBERON, PREPARE TA FACE YER WENCH GOD! YE AGAINST ME, DRIP, ALONE HERE AN' NOW!" [/COLOR] [/B] He shouts. The much smaller kobold has a moment of fearful recognition but sets himself for the charge. [center]----------------------------===========((OOC))===========----------------------------[/center] Ah, the joys of having NPCs running with your party. From your vantage point at this moment, you cannot see the "field of battle" very well. There are several trees and many shrubs between you and the Kobold captain to get a good lay of the land. You can tell there is a decent amount of space though, some kind of small clearing, to have fit so many kobolds. (Even if they are so small) You are not sure how bit the clearing is but a safe bet is that it is at least 30 feet by 40 feet wide, probably bigger. There are plenty of trees further up where ranged attackers can hide and fire from a distance and you are about 50 feet away through bad terrain. The dwarf will not get to the Kobold captain this round. How far away the kobold squads are is unknown to you. at the outset of the captain's call, you do not hear any return call from the kobolds and you've not yet seen any returning... but that's just been a couple seconds of time that has passed. Please post your actions for the next six seconds (a combat round, regardless of whether you go into combat) [/QUOTE]
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