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(RP) Transformers: Robots in Disguise!
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<blockquote data-quote="Vendetta" data-source="post: 1847459" data-attributes="member: 14961"><p>Jackknife continues to squeeze the life out of the insecticon as it squeals for help and squirms, desperately trying to get free.</p><p></p><p>Meanwhile, After thanking Stickshift, Bushido charges at the beetle held by brawn. His blade glistens through the air as he lowers it into that pierces through the outer shell of the robotic bug, which sinks to the hilt. <span style="color: Green"><strong>“Woah, be careful there, buddy.”</strong></span> Brawn chuckles as the insecticon goes limp and crumbles to the ground in a heap. Brawn then hoists up the limp form of the beetle and hurls it at the first beetle that seems to be trying to get back to the hole. The two bodies crash and fall to the ground, unmoving. </p><p></p><p>One of the transformed grasshopper robots turns and fires at Brawn as the Autobot Land Rover chuckles, <strong><span style="color: Green">“Don’t leave yet, the party’s just… ARGH!”</span> </strong> But as the bolts sizzle into Brawn, Stickshift is right there landing an enormous punch that cracks the head module and damages the Gyroscope. The insecticon falls to the ground, thrashing about madly. </p><p></p><p>The first grasshopper insecticon takes more careful aim at Stickshift after missing the shot before. Before Stickshift can even enjoy the pummeling he put on the insecticon, a blaster bolt drills into the center of his back. It hurts, but does little more than get his attention.</p><p></p><p>Phoenix had been aiming at the first beetle when Brawn nailed it with the fallen form of another beetle. Seeing that neither beetle is going to get up, Phoenix turns to survey the battle field and find his next target.</p><p></p><p></p><p style="text-align: center">----------------------==========((OOC))==========---------------------- </p><p></p><p></p><p><strong>Jackknife</strong>: Squeezes the insecticon for 12 (4d6) +3 = 15 damage (Before DR)</p><p></p><p><strong>Bushido</strong>: Attacks Shrapnel 2 rolling 16 (1d20) +7 = 23 and hits doing 19 (4d6) + 4 = 23 damage (before DR) and KOs it.</p><p></p><p>Shrapnel 2: -4 HP after Bushido’s attack. Dead after Brawn’s attack.</p><p></p><p>Kickback 4: Squirms and tries to escape from Jackknife’s grapple but fails, rolling a total of 12 to Jackknife’s 19.</p><p></p><p><strong>Brawn</strong>: Throws Shrapnel 2 at Shrapnel 1 and hitting, doing a total of 16 damage and killing both.</p><p></p><p>Kickback 5: Shoots Brawn with a blaster pistol doing 11 points of damage after DR.</p><p>Damage taken: suffers critical to the Gyroscope; 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. He takes 15 damage before DR. </p><p></p><p><strong>Stickshift</strong>: Attacks Kickback 5 and rolls a hit with a natural 20, scoring a critical to the Gyroscope. Kickback suffers 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. Stickshift does 9 (2d8) +6 = 15 damage before DR. </p><p><em>Damage taken</em>: total of 17 – 9 (Huge DR) = 8 damage.</p><p></p><p>Kickback 1: Attacks Stickshift with blaster pistol and hits with a total roll of 19, doing 8 points of damage after DR.</p><p></p><p>Kickback 2: Attacks Jackknife with a total roll of 17 and misses.</p><p></p><p><strong>Phoenix</strong>: Since his target went down, he’ll probably choose another.</p><p></p><p><u>Up next</u></p><p><strong>Phoenix</strong> (needs new target)</p><p>Kickback 3</p><p><strong>Jackknife</strong></p><p><strong>Bushido</strong></p><p>Kickback 4</p><p><strong>Brawn</strong></p><p>Kickback 5</p><p><strong>Stickshift</strong></p><p>Kickback 1 & 2</p><p></p><p>Jackknife</p></blockquote><p></p>
[QUOTE="Vendetta, post: 1847459, member: 14961"] Jackknife continues to squeeze the life out of the insecticon as it squeals for help and squirms, desperately trying to get free. Meanwhile, After thanking Stickshift, Bushido charges at the beetle held by brawn. His blade glistens through the air as he lowers it into that pierces through the outer shell of the robotic bug, which sinks to the hilt. [COLOR=Green][B]“Woah, be careful there, buddy.”[/B][/COLOR] Brawn chuckles as the insecticon goes limp and crumbles to the ground in a heap. Brawn then hoists up the limp form of the beetle and hurls it at the first beetle that seems to be trying to get back to the hole. The two bodies crash and fall to the ground, unmoving. One of the transformed grasshopper robots turns and fires at Brawn as the Autobot Land Rover chuckles, [B][COLOR=Green]“Don’t leave yet, the party’s just… ARGH!”[/COLOR] [/B] But as the bolts sizzle into Brawn, Stickshift is right there landing an enormous punch that cracks the head module and damages the Gyroscope. The insecticon falls to the ground, thrashing about madly. The first grasshopper insecticon takes more careful aim at Stickshift after missing the shot before. Before Stickshift can even enjoy the pummeling he put on the insecticon, a blaster bolt drills into the center of his back. It hurts, but does little more than get his attention. Phoenix had been aiming at the first beetle when Brawn nailed it with the fallen form of another beetle. Seeing that neither beetle is going to get up, Phoenix turns to survey the battle field and find his next target. [CENTER]----------------------==========((OOC))==========---------------------- [/CENTER] [B]Jackknife[/B]: Squeezes the insecticon for 12 (4d6) +3 = 15 damage (Before DR) [B]Bushido[/B]: Attacks Shrapnel 2 rolling 16 (1d20) +7 = 23 and hits doing 19 (4d6) + 4 = 23 damage (before DR) and KOs it. Shrapnel 2: -4 HP after Bushido’s attack. Dead after Brawn’s attack. Kickback 4: Squirms and tries to escape from Jackknife’s grapple but fails, rolling a total of 12 to Jackknife’s 19. [B]Brawn[/B]: Throws Shrapnel 2 at Shrapnel 1 and hitting, doing a total of 16 damage and killing both. Kickback 5: Shoots Brawn with a blaster pistol doing 11 points of damage after DR. Damage taken: suffers critical to the Gyroscope; 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. He takes 15 damage before DR. [B]Stickshift[/B]: Attacks Kickback 5 and rolls a hit with a natural 20, scoring a critical to the Gyroscope. Kickback suffers 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. Stickshift does 9 (2d8) +6 = 15 damage before DR. [I]Damage taken[/I]: total of 17 – 9 (Huge DR) = 8 damage. Kickback 1: Attacks Stickshift with blaster pistol and hits with a total roll of 19, doing 8 points of damage after DR. Kickback 2: Attacks Jackknife with a total roll of 17 and misses. [B]Phoenix[/B]: Since his target went down, he’ll probably choose another. [U]Up next[/U] [B]Phoenix[/B] (needs new target) Kickback 3 [B]Jackknife[/B] [B]Bushido[/B] Kickback 4 [B]Brawn[/B] Kickback 5 [B]Stickshift[/B] Kickback 1 & 2 Jackknife [/QUOTE]
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