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RP *versus* combat? Not when I play
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<blockquote data-quote="Greg K" data-source="post: 5521031" data-attributes="member: 5038"><p>Well when I talk about rp vs combat, I am talking about the time engaged in combat vs. time spent interacting with npcs (e.g., nobles, townspeople, clergy, etc).</p><p></p><p>My preference is to have fewer and/or shorter combats and spend more time</p><p>a)learning about the GMs setting;</p><p>b) discovering who framed the party's knight for treason while he tries to win back his fiancee; </p><p>c) convincing the dwarf king to join our side before the diplomat from the Isle of Mages convinces him to join theirs;</p><p>d) uncovering the villain responsible for summoning a demon and learning it was an accident of which he was unaware;</p><p>e) helping the halfling win a baking contest so that we can work our way into a snooty nobleman's party and stea his prized gem;or </p><p>f) simply entertaining the barbarian's jarl and clan with tales of his exploits so that he gains honor and status;</p><p></p><p>If b,c, or d results in a climatic combat with the knight's rival and allies, a showdown with the ambassador as he attempts to assassinate the king for denying the Mages' alliance, or the summoned demon respectively, I am fine with it provided it does not drag on which for myself starts anywhere after 15-30 minutes of real time) unlike a string of combats-especially, meaningless ones- which bore me to death.</p></blockquote><p></p>
[QUOTE="Greg K, post: 5521031, member: 5038"] Well when I talk about rp vs combat, I am talking about the time engaged in combat vs. time spent interacting with npcs (e.g., nobles, townspeople, clergy, etc). My preference is to have fewer and/or shorter combats and spend more time a)learning about the GMs setting; b) discovering who framed the party's knight for treason while he tries to win back his fiancee; c) convincing the dwarf king to join our side before the diplomat from the Isle of Mages convinces him to join theirs; d) uncovering the villain responsible for summoning a demon and learning it was an accident of which he was unaware; e) helping the halfling win a baking contest so that we can work our way into a snooty nobleman's party and stea his prized gem;or f) simply entertaining the barbarian's jarl and clan with tales of his exploits so that he gains honor and status; If b,c, or d results in a climatic combat with the knight's rival and allies, a showdown with the ambassador as he attempts to assassinate the king for denying the Mages' alliance, or the summoned demon respectively, I am fine with it provided it does not drag on which for myself starts anywhere after 15-30 minutes of real time) unlike a string of combats-especially, meaningless ones- which bore me to death. [/QUOTE]
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