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<blockquote data-quote="Kid Charlemagne" data-source="post: 2053773" data-attributes="member: 93"><p>If I were to do something like this, I would set it up more like one of those Flash .wav programs that play back clips of Samuel L. Jackson or Homer Simpsn when you hit a button.</p><p></p><p>Essentially, there are only two things you need a program like this to do. Play an audio "bed" of music or atmospheric sounds (forest sounds, creepy house sounds), and play individual Sound FX when you click on a button.</p><p></p><p>If it takes more than one click to do either of these at the table, the program is of no use to me. Simplicity is paramount.</p><p></p><p>You can have a load section where you can designate which effects or songs (meaning specific files) are to be assigned to which buttons, with an option to have them be "one-time" FX or to repeat (useful for the audio "bed"). This shouldn't be any more difficult to use than assigning sounds in Windows to system events.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 2053773, member: 93"] If I were to do something like this, I would set it up more like one of those Flash .wav programs that play back clips of Samuel L. Jackson or Homer Simpsn when you hit a button. Essentially, there are only two things you need a program like this to do. Play an audio "bed" of music or atmospheric sounds (forest sounds, creepy house sounds), and play individual Sound FX when you click on a button. If it takes more than one click to do either of these at the table, the program is of no use to me. Simplicity is paramount. You can have a load section where you can designate which effects or songs (meaning specific files) are to be assigned to which buttons, with an option to have them be "one-time" FX or to repeat (useful for the audio "bed"). This shouldn't be any more difficult to use than assigning sounds in Windows to system events. [/QUOTE]
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