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<blockquote data-quote="MGibster" data-source="post: 9257574" data-attributes="member: 4534"><p>I didn't really expect to be Traveller. i.e. I didn't really expect to play a game where the PCs were merchants moving from province to province in order to make a living. What I expeted it to be was a way to have a campaign where PCs had to deal with the realities of a world were koku was important even if everyone pretended it wasn't. Having to figure out how to keep the soldiers and peasants fed during a bad year, and, oh yeah, one of the emperor's cousins is staying with you for winter court, so you're going to have to figure out how to pay for that too. </p><p></p><p></p><p>Oh, boy. Phoenix Command was less of an RPG and more of a complex combat simulator. I thought Leading Edge's <em>Aliens </em>game was complex enough and ever tried to run anything using PC.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9257574, member: 4534"] I didn't really expect to be Traveller. i.e. I didn't really expect to play a game where the PCs were merchants moving from province to province in order to make a living. What I expeted it to be was a way to have a campaign where PCs had to deal with the realities of a world were koku was important even if everyone pretended it wasn't. Having to figure out how to keep the soldiers and peasants fed during a bad year, and, oh yeah, one of the emperor's cousins is staying with you for winter court, so you're going to have to figure out how to pay for that too. Oh, boy. Phoenix Command was less of an RPG and more of a complex combat simulator. I thought Leading Edge's [I]Aliens [/I]game was complex enough and ever tried to run anything using PC. [/QUOTE]
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