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RPG Books that Surprised You (For Good or Ill)
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<blockquote data-quote="Ruin Explorer" data-source="post: 9258550" data-attributes="member: 18"><p>My biggest surprise of recent years was <strong>Hunter: The Reckoning</strong>, 5th edition.</p><p></p><p>Sadly it was not a good surprise.</p><p></p><p>Given it was called Hunter: The Reckoning, not Hunter: New Subtitle, I had kind of assumed it'd be primarily about or at least strongly support, Reckoning style Hunters. It does not. They aren't even really an option, because the powers just don't really cover that. But that's kind of not the biggest or worst surprise, rather that would be that, instead of having the specific, defined powers and abilities that make WoD books (new or old) sing, it offers a bunch of totally generic powers, which you have to then skin as the abilities you actually want, even if the mechanics aren't a great match. That's just terrible and utterly flavourless, abandoning what actually made both WoD systems so successful. A secondary surprise is that, setting-wise, it goes extremely hard with the rather bizarre choice that there are loads of actual companies and equipment manufacturers you can hire/buy from to deal with the supernatural, and they're not the downmarket dubious ones of our world, but rather quite successful and serious businesses. That recontextualizes the whole business of being a hunter, and indeed I'd argue recontextualizes the WoD even, pushing it considerably more towards a sort of Shadowrun-style deal, where instead of the Masquerade being largely successful, most people are at least suspicious that "monsters are real" (and for more than 50 seconds!). That and other aspects do make it feel more "modern" setting-wise. It feels 2020s, not dated - but they also make it not really feel like it's WoD thing, and the rules contribute to that feeling.</p><p></p><p>I feel like they should have probably had two kind of hunter if they wanted to do this, proper Reckoning-style with the actual Reckoning-style powers (to the same extent 5th vampires have Masquerade powers and so on), and non-powered hunters, rather than this messy half-way house.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9258550, member: 18"] My biggest surprise of recent years was [B]Hunter: The Reckoning[/B], 5th edition. Sadly it was not a good surprise. Given it was called Hunter: The Reckoning, not Hunter: New Subtitle, I had kind of assumed it'd be primarily about or at least strongly support, Reckoning style Hunters. It does not. They aren't even really an option, because the powers just don't really cover that. But that's kind of not the biggest or worst surprise, rather that would be that, instead of having the specific, defined powers and abilities that make WoD books (new or old) sing, it offers a bunch of totally generic powers, which you have to then skin as the abilities you actually want, even if the mechanics aren't a great match. That's just terrible and utterly flavourless, abandoning what actually made both WoD systems so successful. A secondary surprise is that, setting-wise, it goes extremely hard with the rather bizarre choice that there are loads of actual companies and equipment manufacturers you can hire/buy from to deal with the supernatural, and they're not the downmarket dubious ones of our world, but rather quite successful and serious businesses. That recontextualizes the whole business of being a hunter, and indeed I'd argue recontextualizes the WoD even, pushing it considerably more towards a sort of Shadowrun-style deal, where instead of the Masquerade being largely successful, most people are at least suspicious that "monsters are real" (and for more than 50 seconds!). That and other aspects do make it feel more "modern" setting-wise. It feels 2020s, not dated - but they also make it not really feel like it's WoD thing, and the rules contribute to that feeling. I feel like they should have probably had two kind of hunter if they wanted to do this, proper Reckoning-style with the actual Reckoning-style powers (to the same extent 5th vampires have Masquerade powers and so on), and non-powered hunters, rather than this messy half-way house. [/QUOTE]
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